<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - SSX 3 Articles</title><description></description><link>http://www.gamesradar.com/ssx-3/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>SSX Timeline – The history of gaming&#39;s greatest snowboarding franchise</title><description>

 
SSX&#39;s reboot looks like it&#39;s a hit, and there&#39;s no better time to jump into the franchise than now. But if you want to get caught up on the history of SSX in only a matter of minutes, you can just click through and take a look at a rundown of the series&#39; past. Go ahead, seriously, it&#39;s not that...</description><link>http://www.gamesradar.com/history-ssx-franchise/</link><pubDate>Feb. 29, 2012, 2:48 p.m.</pubDate></item><item><title>Classic game appreciation section: SSX 3</title><description>

 
The best way to enjoy SSX 3 is as follows: Head to peak three. Set background music to ‘mountain ambience’ only. Commence carving the fresh powder. As far as I’m concerned, sliding your way from the top of peak three to the bottom of peak one is nigh on gaming perfection, and the closest you’ll...</description><link>http://www.gamesradar.com/classic-game-appreciation-section-ssx-3/</link><pubDate>Nov. 24, 2011, 7:17 a.m.</pubDate></item><item><title>EA registers a bunch of new SSX websites. Exciting, but also potentially terrifying. Here&#39;s why </title><description> 

So EA has registered a bunch of new SSX domains. And they use some pretty specific wording, implying there&#39;s a definite project in mind for them. Which means there&#39;s a very good chance we&#39;ll be getting a new SSX game relatively soon.

The thought of a proper new SSX usually makes me float off...</description><link>http://www.gamesradar.com/ea-registers-a-bunch-of-new-ssx-websites-exciting-but-also-potentially-terrifying-heres-why/</link><pubDate>Nov. 9, 2010, 11:39 a.m.</pubDate></item><item><title>Why we need more SSX (and might just get it)</title><description>  

So Peter Moore is being all ambiguous again. This time though, my usual screening system for teasing corporate ambiguity has been bypassed. Because he&amp;#8217;s been talking about SSX, EA&#39;s stunning snowboarding series. And despite having been spurned by the series for years, I am still in love...</description><link>http://www.gamesradar.com/why-we-need-more-ssx-and-might-just-get-it/</link><pubDate>June 24, 2010, 1:51 p.m.</pubDate></item><item><title>59 levels to play before you die: M - S</title><description>Bloc Party&#39;s song &quot;Helicopter&quot; can make anything amazing, but it didn&#39;t have to work too hard during the tram-ride sequence in Getting Up. Say what you will about the game, but frantically leaping between four aerial cable cars and shimmying around their edges to spray paint a single giant message...</description><link>http://www.gamesradar.com/59-levels-to-play-before-you-die-m-s/</link><pubDate>March 21, 2008, 2:35 a.m.</pubDate></item><item><title>New SSX teaser in Burnout Paradise?</title><description>Played the Burnout Paradise demo yet? Stupidly good, isn&#39;t it? Since we got hold of the Xbox Live preview we&#39;ve been having an almost illegally good time discovering the new delights of Paradise City. It&#39;s been a non-stop orgy of melting tarmac, leaping off carpark roofs, barrell-rolling across...</description><link>http://www.gamesradar.com/new-ssx-teaser-in-burnout-paradise/</link><pubDate>Dec. 13, 2007, 10:27 a.m.</pubDate></item><item><title>A ten-step guide to videogame morphine </title><description>27 Nov, 2007

For a time of peace on earth, theres going to be a lot of stress and killing around this Christmas. Just think about this winters biggest games. Whether its COD4s visceral gunfire tearing apart wall and limb alike, the bloody back-stabbing business of the always-hounded Altair, or...</description><link>http://www.gamesradar.com/a-ten-step-guide-to-videogame-morphine/</link><pubDate>Nov. 27, 2007, 1:13 p.m.</pubDate></item><item><title>EA releases soundtracks on iTunes</title><description>EA has started releasing music from its past and present videogames to the iTunes Store.

Available for purchase via EA Trax, tracks from such titles as Def Jam Icon, SSX 3, Need for Speed Underground 2 and Burnout: Dominator have been unleashed - including a version of The Doors&#39; &quot;Riders on the...</description><link>http://www.gamesradar.com/ea-releases-soundtracks-on-itunes/</link><pubDate>March 1, 2007, 8:02 p.m.</pubDate></item></channel></rss>
