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Spider-Man 3 review

AT A GLANCE
  • Spidey's movement
  • Parts of the city
  • Bruce Campbell narration
  • It's a last gen game
  • Rehashed gameplay
  • Nasty pop-in

The bosses are leftovers from last gen, with repeating attack patterns and unreasonable health bars that recharge because the situation calls for it. You get to see Kingpin, Lizard, Kraven, Scorpion, Rhino, Venom and Sandman, but fighting them is actually less fun than the underlings. It's also incredibly silly to watch a group of street toughs shrug off hits from a genetically enhanced superhero who can bench 10 tons. How many times do we have to watch dudes armed with stop signs push Spidey around?
 
Most of the boss battles end with a "cineractive" cutscene. Even without the fancy name, you know what they are - taken from Shenmue or perhaps most notably now from God of War, these intense moments play themselves out while you hit buttons that are supposed to correlate with the on-screen action. Some may like the idea, some may not, but either way the button prompts don't match the action. At least in GoW the commands made sense - here they feel useless and arbitrary.



But before you can take down one of the big guys, you've got to get through the missions. Spider-Man 3 features multiple plot threads and you're able to pursue them in any order. It seems cool at first, but eventually you'll see that it's not open-ended and 80% of the missions have to be completed to move the story. The mission structure is not much different than before, either. Go here, guide Spidey through a horribly designed interior, flail around trying to fight waves of criminals while the camera does whatever it wants... yeah you know. Aside from a few clever bomb-disarming minigames, there's nothing that hasn't already been done to death.

Even the fighting is a mixed bag. Most of Spidey's new moves are hella cool with outstanding animations and the black costume's extra power is a cool bonus, but when one of your touted features is a "Rage Mode," you know the fighting is getting stale. Still, swinging dudes into breakable objects is super sweet. There are times when you can just let all your frustration go with an old-fashioned web lasso attack and break every bone in some unlucky bastard's body. Oh, and the skyscraper-spanning pile driver makes a triumphant return as well.

More Info

May 04 2007 - PS2, PC
May 18 2007 - PS3
May 04 2007 - Xbox 360, Wii (UK)
Available Platforms: GameCube, PS2, PC, DS, PSP, Xbox, PS3, Xbox 360, Wii
Genre: Action
Published by: Activision
Developed by: Vicarious Visions, Beenox, Treyarch
ESRB Rating:
Teen: Alcohol Reference, Animated Blood, Violence, Mild Language

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