The bosses are leftovers from last gen, with repeating attack patterns and unreasonable health bars that recharge because the situation calls for it. You get to see Kingpin, Lizard, Kraven, Scorpion, Rhino, Venom and Sandman, but fighting them is actually less fun than the underlings. It's also incredibly silly to watch a group of street toughs shrug off hits from a genetically enhanced superhero who can bench 10 tons. How many times do we have to watch dudes armed with stop signs push Spidey around?
Most of the boss battles end with a "cineractive" cutscene. Even without the fancy name, you know what they are - taken from Shenmue or perhaps most notably now from God of War, these intense moments play themselves out while you hit buttons that are supposed to correlate with the on-screen action. Some may like the idea, some may not, but either way the button prompts don't match the action. At least in GoW the commands made sense - here they feel useless and arbitrary.
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