SSS is an officially "NASA certified" venture, the culmination of five entire years of development and cooperation between game designers and real-life astronauts. And nowhere is the span of years more apparent than in the antiquated graphics. Of course, this doesn't matter much since the game has no problem rendering the clunky equipment of our aged space program. But the characters move awkwardly, banging their wrists around in spite of the blocky hands.
Tasks are carried out in the order they're assigned. This can be a painful process to witness as your crew will take forever to do something as simple as turning on a machine, floating rigidly about the cabin like disobedient amoebas.
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