A game this size needs much better documentation and in-game help than it has, and the tactical combat can get frustrating if you lose track of which ships have run out of missiles (repair and resupply are crucial). But there is a minor gem underneath all the dirt. If you stick with the smaller campaigns, you can focus on mastering the interface and designing the ultimate space fleet. Sometimes Space Empires V takes its commitment to customization too far, but there’s never any doubt who the emperor is.
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