Friends: Q-S
Quaid
Complete the 'Hide ‘n’ Seek' side quest.
Rabbity
[Day 2] When walking in the woods, go right, up, right, down, right to enter a clearing then talk to the animals and pick the ‘Accept the true Lord’ option.
Raccoony
[Day 2] When walking in the woods, go right, up, right, down, right to enter a clearing then talk to the animals and pick the ‘Accept the true Lord’ option.
Randy
Free him during the ‘Alien Abduction’ quest.
Red
[Day 3] Complete the ‘Recruit the Girls’ quest.
Romper Stomper
In a cell in the Police Station - get the key from the Locker Room upstairs by shooting down the shelf outside the door then climbing in through the vent. Look in the left locker of the right-hand set.
Sally
Complete the 'Hide ‘n’ Seek' side quest.
Santa
[Day 2] On the fire escape of Park County Police Station, use your probe to teleport onto the roof.
Scott Malkinson
In Kupa Keep during the opening quest.
Shelly Marsh
[Day 2] In her bedroom after completing ‘The She-Ogre’ side quest.
Simon
[Day 2] In the second sections of the sewer during the ‘Dropping the Kids Off’ side quest.
Skeeter
Standing in Skeeter’s Bar - complete the ‘Rats in the Cellar’ side quest to add him.
Skunky
[Day 2] When walking in the woods, go right, up, right, down, right to enter a clearing then talk to the animals and pick the ‘Accept the true Lord’ option.
Mr. Slave
Sitting on the sofa in his house - complete the 'Mr. Slave's Package' side quest to add him.
Sparrow Prince
[Day 3] Disarm the snuke during the ‘Beat Up Clyde!’ quest.
Squirrely
[Day 2] When walking in the woods, go right, up, right, down, right to enter a clearing then talk to the animals and pick the ‘Accept the true Lord’ option.
Stan
[Day 2] Complete ‘The She-Ogre’ side quest.
Mr. Stotch
Standing in the Stotch house.
Mrs. Stotch
Sitting on the sofa in the Stotch house.