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Yes they saw it... but what did they have to say?
Why can't Sonic Team make a game that looks and moves like this?
Sega's throwback strikes a near perfect blend of things old and new
By far, the most popular TalkRadar bit of all time
Comparing nearly 30 years of gaming history against itself
CEO of Sega West talks up Vanquish and two unannounced titles for 2011 and 2012
“I want to create new things,” explains Yuji Naka, creator of Sonic the Hedgehog
HANDS-ON: After months of frets and worries, we can finally tell you whether Sonic 4 really measures up
INTERVIEW: We talk with SEGA about speed and fan service in Sonic the Hedgehog 4: Episode I
And since they all came straight from Sega, this idiocy is OFFICIAL!
|Release date:||Oct 07 2010 - iPhone (US)|
|Oct 07 2010 - iPhone (UK)|
|Available Platforms:||Wii, Xbox 360, PS3, iPhone|
|Developed by:||Sonic Team|
|Franchise:||Sonic the Hedgehog|
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