Get get get get get over it
fans are the hardest bunch to please in all of gaming. If Generations
still makes you sad, despite the speed, spectacle, beauty and
fan-service, I suggest forgetting all about 3D Sonic games and sticking
to the 16-bit originals. As we revealed (and I couldn't tell you at preview stage), the original Sonic The Hedgehog is in the game, unlockable after about an hour's play if you save up your points for a Mega Drive controller. You don't get anything for completing it, but it's still a great game.
Above: You can't lose the borders. But you can play in 1:1 pixel ratio by hitting L1. It's tiny
But when you put the past to one side and look at the new game in isolation, there are essentially two games on show here - and I don't mean the classic/modern divide. The first is the one that stumbles on the things that Mario does so well. The attractive
yet haphazard experience ridden with missed platforms, unexpected deaths
and awkward low-speed movement in 3D space.
Then there's the
other game. The one that's cruising by on the grind rail above it all,
pulling tricks through bonus hoops with stars in its wake, locking onto
secret ziplines and waiting for the split second where Sonic completes
an aerial somersault to face the next platform before boosting away for
another S grade. The one that's everything fans have wanted for so long. You can guess which one I've been playing.
Above: Look, it's Show-off the Hedgehog! Pushing L+R in the air pulls the Sonic Adventure pose
finesse and subtlety of the moveset reward practice and
close attention. So once you're past clumsily tripping up on low-speed
hazards (which won't take long), the game flows like water.
Nobody likes padding
Team once complained that the action stages take too long to develop
because all that painstakingly-rendered scenery flashes by in seconds.
That's why the Werehog was put into Sonic Unleashed – to slow it down
and pad it out. Well, looking back through my save file, totting up my
times for finishing the main levels (excluding challenges and even boss
fights), there's over 80 minutes of non-repeating, 'premium' gameplay in
here. That's longer than any of the old games take to finish and it's
50 times more spectacular. Not to mention I've been caning the game for a couple of weeks now and I'm still not bored with any of the main stages.
Above: You won't find a more thorough review of Sonic Generations anywhere. Fact
To be honest, if the main stages were
all the game had to offer, I'd be happier with it. But the game has literally talked itself out of a '9' from me, as
the side challenges rely too heavily on the weakest aspects of the game. You could ask 'how can extra content bring the score down?', but there are
hours and hours of these things – some of which are compulsory. And when you have to play them to unlock the best skills, you can't just pretend they're not there. They are there, and they're 7/10 stuff. Still addictive and entertaining (and incredibly challenging if you insist on getting an S grade in every one), but mechanically dubious.
Sonic Team had just spent their time on tightening up the low-speed
control in the main levels rather than churning out some 90 levels of
'filler' content, this would be magnificent. As it is, it's 'merely' the
best Sonic game since Sonic 2. That means it's better than Sonic 3, and therefore damn essential for anyone with even the slightest interest in the hog.
Is it better than…
Sonic the Hedgehog 4: Episode 1?
Yes. OK, so the scores are the wrong way around, I know that, but I still maintain
that Sonic 4 is exceptional value for money and deserved its 9 at the time. It's also more direct in what it gives you. That said, Sonic Generations blows
it out of the water in every single respect. Better fan service, better
graphics, better audio… better everything.
Super Mario Galaxy 2? No. Super Mario Galaxy 2 is the
best 3D platform game ever made and, while Generations rivals it in
terms of variety (again, thanks to taking the best bits from 20 years of
content), Super Mario Galaxy 2 contains no filler whatsoever, and its
post-game Green Star Challenge is far better than Generations' patchy
Sonic's Ultimate Genesis Collection? Yes. Even though the
16-bit retro-fest has just as much nostalgia and contains all three
classic original Sonic games, Generations brings the retro love into the
modern era with an incredible realisation of the old-school worlds. By
all means, play through the originals to get in the mood for the new
game, but it's time to accept gaming has moved on.
For those who skipped straight to the end
RTFA! Sorry, what I actually mean is: This is easily
the best Sonic game since the hog's Sonic 2 glory days.
Surprisingly, modern Sonic's levels are the more impressive and fun and,
while low-speed control is still clumsy, the wealth of quality action
scenes cherry-picked from the past two decades make the overwhelming
majority of Sonic Generations an absolute blast.