They call this a hat trick. First Zipper Interactive made a credible PS2-only shooter, then expanded it to rival the almighty Halo. Now they've done the improbable as SOCOM arrives on the PSP in a form that's not only playable, but stands as the system's first fun shooter. As in the console game, the solo campaign is little more than practice. A couple of Navy SEALs explore relatively small maps, finding checkpoints, gathering intel and taking out soldiers featuring rudimentary smarts. Play
Sony has released a tight group of tactically aware screenshots of SOCOM: US Navy SEALs: Fireteam Bravo, the PSP version of its squad based shooter. The PSP version of SOCOM will have gamers assuming the role of a SEAL commander accompanied by an AI team mate, picking their way through 14 missions designed to test their tactical thinking and sharp shooting, and will play much like the PS2 version. Developer Zipper Interactive has included several features to make use of PSP's specific
In light of the current climate, opening up SOCOM: Fireteam Bravo with a scene depicting a suicide bomber levelling a Chilean police HQ is in slightly bad taste. OK, it hammers home the ruthlessness of the terrorist cell you're dealing with, but it's rather harsh. Then again, so is war. And so it is in the latest instalment of Zipper's excellent SOCOM series for PSP, but it certainly gets our 'seal' of approval. We feared Fireteam Bravo would suffer from the lack of a second stick on PSP.
Sony has slipped us the latest information and screens of the PSP version of PS2 hit, SOCOM Navy SEALs. Despite bearing a moniker as hefty as Bill Clinton's old girlfriend, SOCOM US Navy SEALs Fireteam Bravo will provide 14 levels plus a specially tailored Instant Action mode for frantic handheld-friendly firefights and quick restarts. Along with a PSP-exclusive level based in Chile, the game will be playable via WiFi for clan-based action - although developers Zipper Interactive haven't yet