Why are there so many different costumes for a wrestler like Rey Mysterio, but in the game there's only one? One year it's red, one year it's white, but there's only one.
Colin Mack: It's really expensive, basically... in terms of work. All this is [3D character] modeling work. It kind of goes along with the roster. The first thing, you get the roster set out, so you know, OK, these sixty guys, ten legends, a few characters you can't play. And over the course of the year, we have how much modeling we can get done on our budget. So first, we get all those guys done, and then we can make however many man-months worth of costumes. So we prioritize them all. So like, some guy's gonna be in Season mode and he's gotta wear a suit, and it looks stupid, well, that's one more model we have to make. And then there are things we want, we got some legends, we want, like, Hulk Hogan with a feather boa... so we kind of prioritize everything.
HF: So another big thing, especially with the transition to next-gen, is that we have four platforms now, so there's four versions of the model we have to make. In SmackDown! one, it took a week to make a character, and now it takes four weeks to make one character. Another costume for a character costs maybe half as much as a character, but... we'd love to have another costume, but we've only got a year, and we have to get done as much as we can.
Facebook
N4G



