Of Mice and Mechs [Part 2]
CLUE BOTTLE #19
In the northeast corner of the map is another tower with rotating pieces. You'll find a Clue Bottle behind it, resting in a catapult.
CLUE BOTTLE #20
This one bobs on tightrope northwest of Clue Bottle #18.
CLUE BOTTLE #21
This one rest on a tall structure just south of Clue Bottle #18. You'll have to jump from the bridge just south of it to reach the bottle.
CLUE BOTTLE #22
At the northwest corner of the town is a parapet that holds a tall flagpole. Climb it to find a bottle at the top.
CLUE BOTTLE #23
This Clue Bottle rests on a rooftop in the northeast corner of the village.
CLUE BOTTLE #24
Across the street, you'll find a Clue Bottle on the lower roof of the house.
CLUE BOTTLE #25
In the northwest corner of the village, you'll find a boardwalk. Head around it to find another bottle resting in a catapult. Use your cane to break this one - the catapult will launch you straight into the water.
CLUE BOTTLE #26
You'll find this one in the middle of the village, atop an iron structure.
CLUE BOTTLE #27
The western section of the map is the circus. You'll find this Clue Bottle atop a cart at the entrance.
CLUE BOTTLE #28
This one is hiding behind the dunking booth.
CLUE BOTTLE #29
In the west section of the circus is a group of trees. You'll find this Clue Bottle behind them.
CLUE BOTTLE #30
The final Clue Bottle is on top of the large circus tent. You'll use the Archer costume to get here during the story.
The Safe can be found on a boat on the eastern side of town. Open it to obtain Sir Raleigh's Frog Hat, which prevents you from taking damage when you fall into water.
TABLE OF CONTENTS