Google+

Sly Cooper: Thieves in Time clue bottle and safe locations guide

Of Mice and Mechs [Part 2]

CLUE BOTTLE #19

In the northeast corner of the map is another tower with rotating pieces. You'll find a Clue Bottle behind it, resting in a catapult.

CLUE BOTTLE #20

This one bobs on tightrope northwest of Clue Bottle #18.

CLUE BOTTLE #21

This one rest on a tall structure just south of Clue Bottle #18. You'll have to jump from the bridge just south of it to reach the bottle.

CLUE BOTTLE #22

At the northwest corner of the town is a parapet that holds a tall flagpole. Climb it to find a bottle at the top.

CLUE BOTTLE #23

This Clue Bottle rests on a rooftop in the northeast corner of the village.

CLUE BOTTLE #24

Across the street, you'll find a Clue Bottle on the lower roof of the house.

CLUE BOTTLE #25

In the northwest corner of the village, you'll find a boardwalk. Head around it to find another bottle resting in a catapult. Use your cane to break this one - the catapult will launch you straight into the water.

CLUE BOTTLE #26

You'll find this one in the middle of the village, atop an iron structure.

CLUE BOTTLE #27

The western section of the map is the circus. You'll find this Clue Bottle atop a cart at the entrance.

CLUE BOTTLE #28

This one is hiding behind the dunking booth.

CLUE BOTTLE #29

In the west section of the circus is a group of trees. You'll find this Clue Bottle behind them.

CLUE BOTTLE #30

The final Clue Bottle is on top of the large circus tent. You'll use the Archer costume to get here during the story.

SAFE

The Safe can be found on a boat on the eastern side of town. Open it to obtain Sir Raleigh's Frog Hat, which prevents you from taking damage when you fall into water.

TABLE OF CONTENTS

We Recommend By ZergNet

0 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.