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Sly Cooper: Thieves in Time clue bottle and safe locations guide

Of Mice and Mechs [Part 2]

CLUE BOTTLE #19

In the northeast corner of the map is another tower with rotating pieces. You'll find a Clue Bottle behind it, resting in a catapult.

CLUE BOTTLE #20

This one bobs on tightrope northwest of Clue Bottle #18.

CLUE BOTTLE #21

This one rest on a tall structure just south of Clue Bottle #18. You'll have to jump from the bridge just south of it to reach the bottle.

CLUE BOTTLE #22

At the northwest corner of the town is a parapet that holds a tall flagpole. Climb it to find a bottle at the top.

CLUE BOTTLE #23

This Clue Bottle rests on a rooftop in the northeast corner of the village.

CLUE BOTTLE #24

Across the street, you'll find a Clue Bottle on the lower roof of the house.

CLUE BOTTLE #25

In the northwest corner of the village, you'll find a boardwalk. Head around it to find another bottle resting in a catapult. Use your cane to break this one - the catapult will launch you straight into the water.

CLUE BOTTLE #26

You'll find this one in the middle of the village, atop an iron structure.

CLUE BOTTLE #27

The western section of the map is the circus. You'll find this Clue Bottle atop a cart at the entrance.

CLUE BOTTLE #28

This one is hiding behind the dunking booth.

CLUE BOTTLE #29

In the west section of the circus is a group of trees. You'll find this Clue Bottle behind them.

CLUE BOTTLE #30

The final Clue Bottle is on top of the large circus tent. You'll use the Archer costume to get here during the story.

SAFE

The Safe can be found on a boat on the eastern side of town. Open it to obtain Sir Raleigh's Frog Hat, which prevents you from taking damage when you fall into water.

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