Six videogame plot twists you totally saw coming

Assassin’s Creed

Above: Altaïr doing his thing 

The Situation: Welcome to the 12th century Holy Land! It’s a fun place where all major cities are within 15 minutes walking distance of each other. Main protagonist Altaïr has been tasked with the assassination of nine different individuals by his master – Al Mualim – in an effort to end the holy war brought on by the Crusades and to restore Altaïr’s lost honor among the assassins (he’s somewhat of a cod piece at the beginning of the game). Our emotionally vacant assassin soon discovers that these nine men are actually members of the Knight Templar and are seeking to force peace upon mankind through some unnatural means. Al Mualim seems to hold all the details…

The Twist: Al Mualim had been working with the Templar and used Altaïr to betray both them AND the assassins’ guild, grabbing a powerful ancient artifact for himself.

Above: What a kind face 

Why You Saw it Coming: While it would be easy to think that Al Mualim is getting all his info from the Templar’s MySpace page, the scrupulous gamer will not be so naïve. Pretty much every assassination follows a rigid formula in which Altaïr must kill some corrupt politician/arms dealer/slaver/whatever only to find upon the actual killing that the target manages the local cancer clinic and spends his free time nursing sick puppies back to health. Every time Altaïr brings this to Al Mualim’s attention, the sneaky bastard placates Altaïr with something shiny so that he’ll shut up. Wash, rinse, repeat.

Silent Hill: Homecoming

Above: Alex Shepherd chilling in Silent Hill

The Situation: Alex Shepherd has returned to his hometown of Shepherd’s Glen to visit his family after being recently discharged from the military; however, not all is well at the homestead. Aside from having to deal with some pretty messed up nightmares, Alex finds both his younger brother and father are missing while his mother maintains all the cognitive functions of a cucumber. With the majority of Shepherd’s Glen seemingly abandoned, Alex investigates to find that his hometown has ties to the infamous Silent Hill and that the founding residents of Shepherd’s Glen have been using their children as ritual sacrifices to keep the monsters of Silent Hill at bay. Alex needs to find his brother Josh before it’s too late…

The Twist: Alex never was a soldier, but was the originally intended sacrifice. His father institutionalized him after he accidently killed his brother Josh and ruined the ritual of Shepherd’s Glen.

Why You Saw it Coming: Being the sixth iteration of the Silent Hill Franchise, any SH veteran can tell you that the background information of the main character for any of these games is almost always entirely false, so that immediately casts a shadow of doubt around Alex. Likewise, in every single flashback sequence, Alex is depicted as the black sheep while his brother Josh is coddled; thus, the moment you hear the words “ritual sacrifice,” you know exactly whom the Shepherd family nominated. If one of your kids is likely to be a doctor when he grows up and the other seems headed for juvie hall, which would you give up? Finally, Alex’s initial dream, in which he is strapped to a gurney in a hospital filled with screaming patients, is not-so-subtle evidence of his true origins, as well as the fact that he may have a few screws loose.

Have any of your own game plot twists that you totally called? Post them up!

Dec 2, 2010

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  • EffinChrys - December 3, 2010 12:35 a.m.

    ... Stupid Bayonetta is STILL confusing. Nice list.
  • Kapwan - December 3, 2010 12:43 a.m.

    You guys should have made this a top 7. I'd say the major plot twist in Black Ops was telegraphed pretty well. The ending credits plot twist was just dumb though.
  • Helios - December 3, 2010 12:45 a.m.

    I must be an idiot, because I did not at all foresee that twist in Dead Space. Sure, I always thought the encounters with her were a bit odd (except for the ones on the screens; those were just creepy), but I always thought that was part of Dead Space's weirdness/creepiness. Oh well. (PS. I'm sure you know this, but Celeste isn't the only other runner in Mirror's Edge.)
  • Mortified_Cow - December 3, 2010 12:48 a.m.

    How bout Army of Two, with the "Your boss and the company you work for is really evil and using you for his own gains" ending. I never saw that one coming. I mean, who ever heard of an evil corporation with its own private army in a video game before. (YAY Sarcasm)
  • AltairFoggz - December 3, 2010 12:49 a.m.

    WTF. I didn't see the Assassin's Creed twist. And I am the main character. :(
  • ApplePieHitlerStevenson - December 3, 2010 12:52 a.m.

    Ya didn't see the Dead Space one either
  • oufour - December 3, 2010 1:02 a.m.

    @Altairfoggz really? his ominous tone and odd abilities didn't make you slightly suspicious? given that the assassin's continue into AC2 and i didn't beat ac1 till after 2 i was a little thrown off, but i still figured it out WAY too early.
  • mrm1138 - December 3, 2010 1:17 a.m.

    Was Isaac seeing Nicole because he was crazy or because the Marker was putting thoughts into his head? Quite honestly, I felt it was the latter because of the instructions she keeps giving him. I'm somewhat loath to admit that I read the Dead Space novel Martyr, and it presents the idea that the Marker gives people visions of dead relatives and friends so as to influence them. (Strangely, though, it seems to be fairly schizophrenic about its intentions, sometimes telling the people under its influence that it should be excavated so as to bring about Convergence or buried because it's incredibly dangerous. That seems to suggest that within the Marker are two forces, one of which is actively attempting to suppress the other in the interest of keeping the universe safe.)
  • gamingfreak - December 3, 2010 2:03 a.m.

    I can always see a plot twist coming. Except for MGS2 and 4, but that was because I was so confused that I gave up trying to understand them.
  • AGENTJORRRG - December 3, 2010 2:12 a.m.

    I always look at that second mirrors edge picture as if her arm is flying onto her at the elbow and attaching.
  • sleepy92ismypsn - December 3, 2010 2:14 a.m.

    Whoa, I've only played 1 game on this list. This article is not for me.
  • batmanboy11 - December 3, 2010 2:14 a.m.

    Good list. Also, the Assassin's Creed twist was painfully obviously to me from pretty early on in the game
  • brettjohnson - December 3, 2010 2:23 a.m.

    I saw the twists in the Golden Sun games coming. Whether it was the one where you find out that Felix and the warriors from Prox were actually good or whether it was where you find out the Doom Dragon was made of your loved ones. Maybe the one in Dragon Quest Monsters Jokers also. Anything called Darkonium is clearly bad.
  • KnightDehumidifier - December 3, 2010 2:38 a.m.

    The most painful has to be Mega Man 6. "Who is this Mr. X, who stole all these robot masters and programmed them for evil? Clearly he's as fiendish as Dr. Wily, who failed to beat the blue bomber after all these years...FUCK IT'S STILL HIM AGAIN! C'MON! FUCK YOU CAPCOM!"
  • Yeager1122 - December 3, 2010 2:46 a.m.

    Crackdown where the agency is actually the bad guy i saw that one coming pretty early in the game.
  • DreamWeaverPL - December 3, 2010 3:05 a.m.

    You are wrong about Dead Space and Silent Hill. And it pisses me off.
  • g4m3rk1dd - December 3, 2010 3:08 a.m.

    you left out FF13...vanille and dajh? fang just turning at the end? you sir are a slacker :(
  • g4m3rk1dd - December 3, 2010 3:11 a.m.

    adding on to my previous comment that whole game was filled with plot twists we saw comming :| THE DAMNED BIRD FOR GODS SAKES
  • Cyberninja - December 3, 2010 3:27 a.m.

    what about the disgaea games theirs an huge twist in each game.
  • scrimbleshanks - December 3, 2010 3:29 a.m.

    How about Gears of war 2 where Dom had to kill his wife? Wouldn't suprize me if Anaya carks it in Gears 3 either.

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