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Six videogame plot twists you totally saw coming

Assassin’s Creed


Above: Altaïr doing his thing 

The Situation: Welcome to the 12th century Holy Land! It’s a fun place where all major cities are within 15 minutes walking distance of each other. Main protagonist Altaïr has been tasked with the assassination of nine different individuals by his master – Al Mualim – in an effort to end the holy war brought on by the Crusades and to restore Altaïr’s lost honor among the assassins (he’s somewhat of a cod piece at the beginning of the game). Our emotionally vacant assassin soon discovers that these nine men are actually members of the Knight Templar and are seeking to force peace upon mankind through some unnatural means. Al Mualim seems to hold all the details…

The Twist: Al Mualim had been working with the Templar and used Altaïr to betray both them AND the assassins’ guild, grabbing a powerful ancient artifact for himself.


Above: What a kind face 

Why You Saw it Coming: While it would be easy to think that Al Mualim is getting all his info from the Templar’s MySpace page, the scrupulous gamer will not be so naïve. Pretty much every assassination follows a rigid formula in which Altaïr must kill some corrupt politician/arms dealer/slaver/whatever only to find upon the actual killing that the target manages the local cancer clinic and spends his free time nursing sick puppies back to health. Every time Altaïr brings this to Al Mualim’s attention, the sneaky bastard placates Altaïr with something shiny so that he’ll shut up. Wash, rinse, repeat.


Silent Hill: Homecoming


Above: Alex Shepherd chilling in Silent Hill

The Situation: Alex Shepherd has returned to his hometown of Shepherd’s Glen to visit his family after being recently discharged from the military; however, not all is well at the homestead. Aside from having to deal with some pretty messed up nightmares, Alex finds both his younger brother and father are missing while his mother maintains all the cognitive functions of a cucumber. With the majority of Shepherd’s Glen seemingly abandoned, Alex investigates to find that his hometown has ties to the infamous Silent Hill and that the founding residents of Shepherd’s Glen have been using their children as ritual sacrifices to keep the monsters of Silent Hill at bay. Alex needs to find his brother Josh before it’s too late…

The Twist: Alex never was a soldier, but was the originally intended sacrifice. His father institutionalized him after he accidently killed his brother Josh and ruined the ritual of Shepherd’s Glen.

Why You Saw it Coming: Being the sixth iteration of the Silent Hill Franchise, any SH veteran can tell you that the background information of the main character for any of these games is almost always entirely false, so that immediately casts a shadow of doubt around Alex. Likewise, in every single flashback sequence, Alex is depicted as the black sheep while his brother Josh is coddled; thus, the moment you hear the words “ritual sacrifice,” you know exactly whom the Shepherd family nominated. If one of your kids is likely to be a doctor when he grows up and the other seems headed for juvie hall, which would you give up? Finally, Alex’s initial dream, in which he is strapped to a gurney in a hospital filled with screaming patients, is not-so-subtle evidence of his true origins, as well as the fact that he may have a few screws loose.

Have any of your own game plot twists that you totally called? Post them up!

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63 comments

  • Kaeda - December 29, 2010 8:13 p.m.

    Hitman. Seriously, just pick one; he gets set up in all of them so far. Interestingly enough, he has yet to be betrayed.
  • danabramovici - December 10, 2010 7:17 a.m.

    "Is that best friend hair? Is that a “nice to see you still alive” face? No, it is not." is one of my favourite captions on anything ever. walk tall. eat a steak. well done.
  • garyn-greene - October 19, 2011 4:20 p.m.

    Completely agree. I was skimming the article, read that line, and just LOST it. Among the best captions I've ever read, as well.
  • AvatarIII - December 7, 2010 5:30 p.m.

    i don't see anyone suggesting Ratchet and Clank A Crack in Time, the one where a blatantly sinister looking/sounding ally turns up part way through, and he's constantly doing things his own headstrong fasion
  • BurntToShreds - December 6, 2010 6:49 p.m.

    Metal Gear Solid series: Ocelot betrays/deceives everyone.
  • Ipriest54753 - December 6, 2010 4:51 a.m.

    Just cause 2 - the thing everyone wants is the oil... you don't fucking say
  • Zepaw - December 6, 2010 2:05 a.m.

    Didn't see Dead Space coming, but it was the kind of twist that makes total sense as something that I should have seen coming afterward. The videos were clearly clips, not her communicating with him. Awesome game, hope 2 holds up well.
  • jordanlacroix95 - December 5, 2010 11:23 p.m.

    this one spams through the splinter cell series : work for organization , organization boss is an asshole
  • sveini22 - December 5, 2010 8:31 p.m.

    Reznov in Black ops ?
  • Vulneratus - December 4, 2010 11:46 p.m.

    I have to say that while the twist in Dead Space was painfully obvious from practically 10 minutes into the game, I certainly did not get the impression that Isaac was insane but rather that the hivemind (or artifact or whatever) was screwing around with him and projecting those images of Nicole. And yeah I have to say the whole "beaked"/masked assassin person in Resi 5 turning out to be Jill was not only the most woefully-executed plot twist I've ever experienced in a game, it was mildly insulting. That might be over the top but c'mon... it was like: if at the end of The Usual Suspects the big twist turned out not to be that Kevin Spacey's character was Kaiser Soze but that he had a noticeable limp.
  • yoyoguy - December 4, 2010 5:49 p.m.

    bayonetta's breasts are MUCH bigger in that picture than i remember them in the game.
  • quincytheodore - December 4, 2010 8:02 a.m.

    I saw Dead Space but not that early. By the time I felt stalked from the sound of vent shaft, yeah this is the only game that managed to did that, and she was still marginally calm compared to other FUBAR survivors, it felt like she was on a different place. When she appeared, it's odd that I was armed to the teeth and she looked so.. casual... Well she must be dead.. the last scream was good though..
  • Defguru7777 - December 4, 2010 8:01 a.m.

    Holy crap I saw Assassin's Creed's ending coming! It was painful!
  • nomnom52 - December 4, 2010 7:50 a.m.

    The Mirror's Edge pic reminds me VERY much of my sixth grade teacher. I look at her, and see horror staring back at me.
  • Genericide - December 4, 2010 4:36 a.m.

    Dunno if this counts but Haze even had its big "the people you're working for are evil" twist in it's damn commercials, for heaven's sake.
  • dogfacemanchild - December 4, 2010 2:10 a.m.

    I thought the plot twist for in COD Black Ops was pretty obvious like halfway through the game
  • Pudge - December 3, 2010 11:38 p.m.

    You guys missed the worst one of these in modern gaming. Singularity. You start the game off, get warped back into time and kill some guys. You play the rest of the game, standard time travel plot, and then they try to pull a BioShock on you at the end by saying O CRAP, YOU CHANGED HISTORY BY KILLING SOMEONE IN THE PAST! It's so dumb, the entire game's premise is that you're fighting against the weird new future you made and then that's supposed to be the twist? It had me laughing at the end.
  • steviemw85 - December 3, 2010 9:48 p.m.

    forgot jak II's predictable twist where the kid who doesn't speak is actually a young jak. theyr identical! anyone who didnt notice thats n idiot
  • WickedSid - December 3, 2010 9:43 p.m.

    I totally saw that ending coming.
  • NightCrawler_358 - December 3, 2010 8:28 p.m.

    I saw all of these coming except for Dead Space. I loved that ending and was all "NO WAY!" so where is 2 going? Running around an asylum like Batman?

Showing 1-20 of 63 comments

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