Singularity "Cause and Affect" trailer is strange, cool, and misspelled

Nouns? What the dick are nouns good for? Singularity's new trailer, "Cause and Affect," doesn't need 'em, because it's clever like that. It's also full of neatness - let's hope the game itself is as captivating.

Apr 28, 2010


  • gibsonend - April 30, 2010 3:41 a.m.

  • spideralex90 - April 29, 2010 3:19 p.m.

    For some reason this makes me think of what might happen if Bioshock and Timeshift were combined.
  • CommonSnail - April 29, 2010 11:23 a.m.

    Ok, how can this game be anymore awesome then TimeShift? IT's pretty much the same concept. Generic WWII-ish shooter with a gimmicky Time-Death-Science defying thing on your fucking arm. Also, clever wording is clever.
  • crumbdunky - April 29, 2010 8 a.m.

    Tyler-I would imagine, after being involved in slogans myself that contained deliberate misspellings/puns/deviant plays on words, that you've merely fallen a little into their trap with pointing the issue out. Wouldn't they just have WANTED you to do this? As for it looking a little off:I agree that it looks wrong(cos it is)but, again, it catches the eye and, as we're proving, gets you talking about it and by relation about their game. I totally agree that it's a cheap and ugly way of doing things but it serves it's purpose by making us notice in a way which also flatters us by making us show how clever we are for spotting the "mistake". So, imo, clever but a bit cheap. The game itself looks pretty interesting and we'll have to hope the protracted dev time(wasn't this supposed to be out over a year ago?)was used to ensure the time gubbins is more than a gimmick tacked onto a generic shooter and not merely a waste of time due to short funds. We shall see-good trailer, mind.
  • TehKnuck - April 29, 2010 5:49 a.m.

    Hah. You 'cause' changes and 'affect' time, environment and enemies with the gauntlet thingy. Take that classic standards of quotation! Word play has made you its bitch.
  • GamesRadarTylerWilde - April 29, 2010 1:27 a.m.

    Yeah, we of course get the play on the cliche. But it still looks bothersome.
  • michaelmcc827 - April 29, 2010 1:24 a.m.

    Just thought that I'd say it's spelled wrong on purpose, as in the influence time, but you probably already knew that. Anyways, I, as many others, am fascinated by time-travel; the trailer was interesting, but a little confusing, and I personally can't wait to see how this game turns out.
  • reaperjason - April 29, 2010 1:11 a.m.

  • whiteknight1981 - April 29, 2010 1:11 a.m.

    Looks pretty cool, but there are some things I've seen in the gameplay that makes me thinks its another generic shooter with some extra little features to try to make it stand out.

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