For example, if you breeze through 10 grunts with 10 sequential headshots, SinTek starts issuing helmets to the guards. Die a few times in a row, and the game will spawn fewer guards the next time you enter your personalized abattoir. The result is an experience that’s enjoyable and challenging, for everyone regardless of skill level.
|Description||Emergence represents everything we'd hoped from episodic games: five hours of uncompromised hardcore shooter action for about $20.|
|Platform||PC, PS3, Xbox 360|
|US censor rating||Mature|
|Release date||9 May 2006 (US), 12 May 2006 (UK)|