Sims and art meet in New York

Museum exhibit to showcase art-student projects based on the world's most popular people simulator. GR's own art critic weighs in

Zack Zezima, BFA Illustration

"Zack Zezima is interested in the idea of the player's ability to personalize their character. He is creating a freestanding, three-dimensional monster/skeleton as a new character for The Sims."

Tyler's take: Excellent idea, Zack: when in doubt, make a monster/skeleton. Your mom can put it on her desk right next to that picture you drew of "some zombies getting kicked by a ninja dinosaur," and you can say that it represents, oh, customization, sure.

Tyler's take: Excellent idea, Zack: when in doubt, make a monster/skeleton. Your mom can put it on her desk right next to that picture you drew of "some zombies getting kicked by a ninja dinosaur," and you can say that it represents, oh, customization, sure.

ABOUT THE AUTHOR

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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