Silent Hunter 4: Wolves of the Pacific - hands-on

The realism/difficulty meter returns in Silent Hunter 4, which means that a quick trip to the options can make firing your torpedoes as simple as aiming and clicking. We launched a torpedo at a merchant vessel, and followed it with our camera for a cinematic close-up of the moment it introduced itself and said “hello” to our target. After the initial blast, we watched as our prey slowly submerged as its lower compartments flooded.

Everything gets a lot more interactive once you turn the realism meter up a few notches. You’ll need to be mindful of your sonar station as you listen for signs of the enemy. Coordinating your crew’s efforts to launch a successful strike even requires a bit of trigonometry as you calculate angles, distances, and speed to ensure a direct hit.

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