<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Silent Hill: Homecoming Articles</title><description></description><link>http://www.gamesradar.com/silent-hill-homecoming/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Hideo Kojima expresses interest in Silent Hill. Here&#39;s how he could (very easily) make it better than it&#39;s been in a decade</title><description>

 
Once one of the most pioneering and narratively powerful series around, Silent Hill has since been passed from home to home like a troubled orphan whose houses have a  weird knack of burning down, never finding the right familial fit or long-term stability to really flourish. But here comes...</description><link>http://www.gamesradar.com/hideo-kojima-expresses-interest-silent-hill-heres-how-he-could-very-easily-make-it-better-its-been-in-a-decade/</link><pubDate>Aug. 17, 2012, 5:20 a.m.</pubDate></item><item><title>Silent Hill’s 13 creepiest enemies – and what they represent</title><description>

 
If Konami’s legendary survival-horror series is known for one thing, it&#39;s fog. And if it&#39;s known for two things, it&#39;s fog and horrifying, mind-scarring monsters yanked from the depths of psychological repression and given a coat of glistening, leathery skin. Here are the 13 that left the...</description><link>http://www.gamesradar.com/silent-hills-13-creepiest-enemies-and-what-they-represent/</link><pubDate>March 15, 2012, 12:57 p.m.</pubDate></item><item><title>Silent Hill film sequel now shooting, first photo of Adelaide Clemens as Heather Mason released</title><description> 

Silent Hill: Revelation 3D, the sequel to the series&#39; inceptive 2006 film adaptation, began &#39;lensing&#39; in Toronto today, and with the film&#39;s long-awaited commencement come the first casting details and a production shot. The press release announces Adelaide Clemens (X-Men Origins: Wolverine,...</description><link>http://www.gamesradar.com/silent-hill-film-sequel-now-shooting-first-photo-of-adelaide-clemens-as-heather-mason-released/</link><pubDate>March 7, 2011, 11:11 p.m.</pubDate></item><item><title>8 games that were all a dream</title><description> 



&quot;It was all a dream&quot; is almost lazier writing than actually falling asleep on your keyboard.&amp;#160; It&#39;s the ultimate admission that the writer had no idea how to end his own story, or to put it another way, he was outwitted by his own one-dimensional characters.&amp;#160;&amp;#160; It&#39;s also been used...</description><link>http://www.gamesradar.com/8-games-that-were-all-a-dream/</link><pubDate>Dec. 23, 2010, 8:55 p.m.</pubDate></item><item><title>Six videogame plot twists you totally saw coming</title><description> 



Sometimes, a game&amp;#8217;s plotline can surprise you. Awhile back, we posted a story called the top 7 games with mega plot twists you never saw coming that showcased seven brilliant &amp;#8220;gotcha!&amp;#8221; moments in gaming history. This is not that story. No, this story is a celebration of the...</description><link>http://www.gamesradar.com/six-videogame-plot-twists-you-totally-saw-coming/</link><pubDate>Dec. 3, 2010, 12:23 a.m.</pubDate></item><item><title>Australian government: No conclusive link between violent games and aggression </title><description> 

Australia is well-known for its unforgiving censorship of violent games. The country&#39;s government-controlled rating system lacks an 18+ category for videogames, meaning that every game must fit the criteria of the legally-restricted MA15+ category. But those days may soon be over...
</description><link>http://www.gamesradar.com/australian-government-no-conclusive-link-between-violent-games-and-aggression/</link><pubDate>Dec. 2, 2010, 1:23 a.m.</pubDate></item><item><title>Silent Hill: Revelations director reveals first details about the film</title><description> 

Michael J. Basset, director of the upcoming Silent Hill: Revelations, has revealed the first details about the long-awaited sequel to the 2006 Silent Hill movie...
</description><link>http://www.gamesradar.com/silent-hill-revelations-director-reveals-first-details-about-the-film/</link><pubDate>Nov. 16, 2010, 9:31 p.m.</pubDate></item><item><title>Silent Hill cosplay reminds us of a kebab. That is all</title><description>  

Cosplay comes in many forms.&amp;#160;Every so often&amp;#160;it&#39;s a grown man dressing up as a&amp;#160;creepy-ass man fairy. Occasionally, it&#39;s a bald dude thinking&amp;#160;all he needs to become the Ghost of Sparta&amp;#160;is a coat of red body paint. But usually, it&#39;s attractive women squeezing into a tiny...</description><link>http://www.gamesradar.com/silent-hill-cosplay-reminds-us-of-a-kebab-that-is-all/</link><pubDate>Sept. 9, 2010, 10:34 a.m.</pubDate></item><item><title>Crossover games that need to happen</title><description> 



Games are no stranger to wild crossover events. From Smash Bros to Marvel vs Capcom, we&amp;#8217;ve seen some of the industry&amp;#8217;s biggest names go head-to-head for years now. But as games become increasingly expensive to produce and market, publishers are always on the lookout for the...</description><link>http://www.gamesradar.com/crossover-games-that-need-to-happen/</link><pubDate>Aug. 13, 2010, 7:42 p.m.</pubDate></item><item><title>Internet thinks new Silent Hill might be an FPS</title><description> 

Is the next Silent Hill a first-person shooter? The internet sure as hell&amp;#160;thinks so right now, and debate is already raging on sites from Destructoid to GameGrep to 1up to Kotaku to relyonhorror&amp;#160;about whether the change would be good or bad for the series. It certainly seems...</description><link>http://www.gamesradar.com/internet-thinks-new-silent-hill-might-be-an-fps/</link><pubDate>April 22, 2010, 12:08 a.m.</pubDate></item><item><title>A new Silent Hill: Should we care? </title><description>  

Konami has apparently teased a follow-up&amp;#160;to recent Silent Hills Homecoming and Shattered Memories, with more details apparently to be revealed at E3. As a fan of serious, intelligent horror, a few years ago nothing would have excited me more than this reveal. But these days I&amp;#8217;m...</description><link>http://www.gamesradar.com/a-new-silent-hill-should-we-care/</link><pubDate>April 12, 2010, 3:20 p.m.</pubDate></item><item><title>Are your favourite franchises better or worse this generation? </title><description>Has HD wonderment improved your favourite games? Or just screwed them right up? </description><link>http://www.gamesradar.com/are-your-favourite-franchises-better-or-worse-this-generation/</link><pubDate>Jan. 5, 2010, 6:17 p.m.</pubDate></item><item><title>Gaming&#39;s freakiest monsters: A biological study</title><description>Perhaps better than any other creative medium, videogames have managed to recreate entire ecosystems of imaginary creatures and presented them in an observable context. Books and movies may offer detailed glimpses of anatomy and behavior, but only in videogames does the observer interact with...</description><link>http://www.gamesradar.com/gamings-freakiest-monsters-a-biological-study/</link><pubDate>Oct. 28, 2009, 7:19 p.m.</pubDate></item><item><title>What if GamesRadar designed Downloadable Content?</title><description>You know the only real problem with downloadable content? It&amp;#8217;s typically designed by the same people who made the original game. That&amp;#8217;s boring. Why not give other folks, who don&amp;#8217;t necessarily worry about whether something is &amp;#8220;a good idea&amp;#8221; or &amp;#8220;sensible&amp;#8221; or...</description><link>http://www.gamesradar.com/what-if-gamesradar-designed-downloadable-content/</link><pubDate>July 7, 2009, 2:13 p.m.</pubDate></item><item><title>E3 2004: Five Years Later</title><description>Before we dunk our collective heads into the salty man-pool that is E3 2009, let&amp;#8217;s take a moment to reflect on the events and images of E3 2004. Just five years ago Nintendo was struggling, Sony was unquestionably on top and Microsoft only had Halo 2 to keep fans attentive. Today&amp;#8230; well,...</description><link>http://www.gamesradar.com/e3-2004-five-years-later/</link><pubDate>June 1, 2009, 7 a.m.</pubDate></item><item><title>Which number is the best number?</title><description>Because we enjoy making graphs, looking at graphs, and talking about graphs so darn much, we decided to do a little research experiment. Our goal was to discover which numbered entry in a game series (not the number of games into the series, the actual number in the game&amp;#8217;s title) is most...</description><link>http://www.gamesradar.com/which-number-is-the-best-number/</link><pubDate>May 15, 2009, 4:40 p.m.</pubDate></item><item><title>Behind the scenes of gaming&#39;s great soundtracks</title><description>When he started sharing his idea of an orchestra playing music from videogames, people thought the veteran composer Tommy Tallarico was off his rocker. It took him three years to convince publishers and developers that he was sane. &amp;#8220;Imagine me making a call to Taito in Japan, asking them for...</description><link>http://www.gamesradar.com/behind-the-scenes-of-gamings-great-soundtracks/</link><pubDate>Jan. 28, 2009, 1:57 p.m.</pubDate></item><item><title>The Scariest Games this fall - Part 2</title><description>A few months back we featured the most bloodcurdling games to be unleashed this fall. We then graded each fright fest depending on what we assumed would be the scariest. The big surprise though is that half of the games featured - including FEAR 2 - either won&amp;#8217;t be released by year&amp;#8217;s...</description><link>http://www.gamesradar.com/the-scariest-games-this-fall-part-2/</link><pubDate>Oct. 29, 2008, 2:26 p.m.</pubDate></item><item><title>Why scary games are never scary</title><description>They can be creepy. They can be disturbing. They can obviously be gross, gory and gruesome. Are videogames, however, really that scary? Do they truly, honestly frighten you? We don&#39;t think so, and here are 13 reasons why.</description><link>http://www.gamesradar.com/why-scary-games-are-never-scary/</link><pubDate>Oct. 28, 2008, 4:56 p.m.</pubDate></item><item><title>The 133 Locked Doors of Silent Hill: Homecoming</title><description>The new adventures of Silent Hill - subtitled Homecoming - have stuck very close to the winning formula of creepy dilapidated buildings, grotesque monsters, uncomfortable storyline, excellent music and a boatload of locked doors. Why plop us down in a semi-open world and then lock every door in the...</description><link>http://www.gamesradar.com/the-133-locked-doors-of-silent-hill-homecoming/</link><pubDate>Oct. 9, 2008, 1:09 p.m.</pubDate></item><item><title>The 8 scariest games this fall</title><description>With Halloween around the corner, a handful of horrifying games are being prepped to leave their pants-wetting-induced mark on your couch this fall. Some of the titles listed don&amp;#8217;t yet have US release dates (The Last Guy, Ghostbusters, Fatal Frame), but we&amp;#8217;re confident they&amp;#8217;ll be...</description><link>http://www.gamesradar.com/the-8-scariest-games-this-fall/</link><pubDate>Aug. 19, 2008, 3:28 p.m.</pubDate></item><item><title>The Top 7... games that affect real life</title><description>You know that phrase people use when something &quot;stays with you long after it&#39;s over?&quot; Nothing fits that statement better than video games, and here we&#39;ve collected the seven best examples of games that leap out of the screen and infect, impede or enhance your daily existence. In other words, you&#39;re...</description><link>http://www.gamesradar.com/the-top-7-games-that-affect-real-life/</link><pubDate>Aug. 4, 2008, 4:04 p.m.</pubDate></item><item><title>7 ways to spot an impending crap sequel</title><description>So many sequels, so much hype, so little time... Let our foolproof guide help you cut through the crap before it&#39;s even released</description><link>http://www.gamesradar.com/7-ways-to-spot-an-impending-crap-sequel/</link><pubDate>July 31, 2008, 5:47 a.m.</pubDate></item><item><title>Gaming&#39;s most repellent anti-babes</title><description>After a week of eye-popping sexy lady types, we thought it was only fair that we should give some exposure to a few of God&#39;s burnt cookies. </description><link>http://www.gamesradar.com/gamings-most-repellent-anti-babes/</link><pubDate>July 11, 2008, 6:47 a.m.</pubDate></item><item><title>Fresh Silent Hill: Homecoming shots</title><description>Last month we&amp;#160;covered the hell&amp;#160;out of Homecoming, with new movies and a text walkthrough of the game&#39;s opening scenes. Then, last week we saw&amp;#160;Pyramid Head&amp;#160;in one of Konami&#39;s press conferences. And today we&#39;ve got seven brand-new shots that conveniently assail your eyes the same...</description><link>http://www.gamesradar.com/fresh-silent-hill-homecoming-shots/</link><pubDate>May 20, 2008, 3:50 p.m.</pubDate></item></channel></rss>
