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There are a ton of new enemies in Geometry Wars: Galaxies that want to give you the kiss of death. But even though the game is still more about twitch reflexes than strategy, familiarizing yourself with their wily ways will still help you blast those bastards to bits.
Black Hole: As you might imagine, these things totally suck. In fact, Black Holes can suck anything into their gravity core before spewing everything back out again when the field reverses. While not fatal in and of itself, beware the Black Hole as it can mess with your tactics.
Cell Mass: Don’t be fooled by their slow movement and non-threatening appearance. These bacteria-like monstrosities reproduce at a frighteningly fast rate and will overrun you if they’re not kept in check.
Dart: If you thought the dodgy green cubes from Retro Evolved were irritating, you haven’t seen a swarm of these shifty critters bob and weave as they sweep across the screen.
Flipper: These solid blocks like to snake their way around the screen and get in your way. Sometimes we’d like to just flip these flipping flippers off.
Generator: These floating factories will spew out tons of simple enemies at once. If you see a couple of these generators on screen, you’re in trouble. Generators can only be destroyed when they turn blue.
Masters: These super-sized versions of familiar shapes splinter apart into smaller versions until they finally break down to normal-sized enemies. Masters and their offspring become increasingly aggressive as you cut them down to size.
Above: There’s a whole army of new enemies to contend with in Geometry Wars: Galaxies
Meteors: These angry red squares rain down across the screen in waves of “meteor showers” on certain unstable planets. Listen carefully for the warning alarm that sounds before they strike.
Mine Layer: These docile shapes are like the manatees of Geometry Wars. They tend to mind their own business, peacefully planting a trail of mines as they languidly meander across the screen. Nudge a mine, and you can set off a chain reaction. Here’s a tip: Bonus points are awarded for any enemies killed by the blast.
Mutated: These misshapen souls are victims of the team-killing Mutator that infected it with a nasty bug. Mutated foes are more aggressive than their former selves. The best strategy is to take out the Mutators before they create a messy mini army of Mutated.
Mutator: Like infectious zombies on a never-ending quest for brains, Mutators try to latch on to simple enemies, turning them into fast, homing Mutated monstrosities.
Neutron: Top secret!
[Editor’s note: We couldn’t get the scoop on this one. But like most enemies in this game, we’re pretty sure that you’ll want to shoot it before it gets you.]
NUFO: Top secret!
[Editor’s note: We’re told that this shape falls under the category of classified information, but seeing how similar they are in appearance to the UFO, we’re betting that shooting one down will either reward you with many points or make your game blow up.]
UFO: These big-scoring, floating bonuses appear randomly through the battles and move very fast. If you can get them, the reward is high. Can you say cannon fodder?