San Francisco Rush Cheats

San Francisco Rush FAQs

  • FAQ

    Submitted by BenzSL550

San Francisco Rush Cheats

  • N64 | Submitted by Rush Maniac

    Secrets to tracks, more codes and more!

    This is a VERY VERY long codes page so read carefully!!


    1st cheat; key locations
    NOTE: it is best to have all cheats on while getting keys. If you have a memory pack the keys will automatically be saved and you will no longer have to get them.

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    Track 1 - 6 Keys Total
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    Key #1- Directly behind you at the start of the race. Turn around at the start and drive back to the dead end.

    Key #2- Suspended in air on your left before you reach the Golden Gate bridge. Drive well past the key, turn around and accelerate to hit the bump on the right side of the road against the railing and launch you into the air.

    Key #3- Suspended high in the air on your left just past the Golden Gate bridge. Do not use the jump ramp next to the toll booths but rather the grass hill behind it. Accelerate to a high rate of speed as you near the end of the bridge.

    Key #4- Just past the Presidio tunnel there is a break-away section in the fence to your left with a dirt path behind it. Crash through the fence and proceed up the grass hill to your left. The key is at the top of the hill.

    Key #5- Just past the finish line on the far left is a tunnel into the hill. Proceed through the tunnel and the key will be on your left just as you exit it.

    Key #6- Also just past the finish line on the left is a narrow embankment. Get on the grass and drive on the embankment along side the wall until you run into the key.


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    Track 2 - 7 Keys Total
    ----------------------
    Key #1- Drive through the cones and proceed to the point where the overpass is broken. Go slowly and fall off at an angle to the level below. Follow this all the way back until the dead-end where the key is located.

    Key #2- Drive through the cones and jump across to the other side of the broken overpass. The overpass will take you to a huge half-pipe with loops at both ends. At the top of the far loop a key is suspended in the air.

    Key #3- In the far side wall of the half-pipe (to get to it, go up the broken bridge and stay to the right, right when you come to the end turn left and fly onto the 2nd level, follow road and you will come to it) directly between the two loops is a small room. Drive up the side of the half-pipe and into the room where you will find the key.

    Key #4- Drive under the semi-trailer and jump on top of the roofs. Proceed to the jump ramp and fall off the far left side at a very slow speed. The key is at the bottom in the alley.

    Key #5- Just past the semi-trailer turn there is a small underground entrance in the building on the left. The key is at the bottom of the tunnel.

    Key #6- Just past the semi-trailer turn there is a fountain in the plaza in front of the building on the left. Use the fountain as a jump ramp and jump into the center of the building. There is a tunnel through the building hidden by the glass panels. The tunnel is lined with "DANGER!" signs and the key sits in the middle of the tunnel.

    Key #7- Go to the second fountain on the opposite side of the building and drive into it. There is a key at the bottom.


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    Track 3 - 8 Keys Total
    ----------------------
    Key #1- At the first left hand turn there is a staircase to your left. Drive up the staircase to a small platform where the key is located.

    Key #2- There is a key suspended in air underneath one of the CHECKPOINT signs. Drive past the checkpoint and around the corner towards the Coit tower. Turn around and proceed back up the sharp up-hill turn at a high rate of speed to jump into the key.

    Key #3- To the left of the Coit tower are small white buildings. Drive between the buildings and enter a dirt half-pipe. The key is suspended in air on the right even with the first rock obstruction. Simply drive up the side of the half-pipe to reach it.

    Key #4- In the center of the huge tunnel before the long down-hill jump a key is suspended in air. Simply drive to the bottom of the hill, turn around and drive at a high rate of speed to jump into it.

    Key #5- After passing through Chinatown proceed up the road through several up hill turns. At the last right hand turn there is a gap in the wooden fence behind the building. Go through the gap to find a tunnel entrance to a room that is entirely sky textured. The key is in a corner of the room.

    Key #6- Drive through the cones at the Chinatown turn and up to the top of the hill. Instead of jumping to the top of Lombard street slow down and turn right onto the side street at the last jump. A key is on the next corner.

    Key #7- As you head downhill towards the starting straight-away there is a small platform on your left near the tunnel exit. Simply drive close to the building and onto the platform to reach the key.

    Key #8- Just past the finish line is a trolley on your left. The key is on the far side of the trolley.


    ----------------------
    Track 4 - 8 Keys Total
    ----------------------
    Key #1- Immediately to your left just past the start is a fenced in bus stop with a key in the middle. Go past it and jump from the grass to land on the key.

    Key #2- Floating above the grassy hill on your left just past the plaza which contains a statue and a fountain. Hit the sharply sloped side of the grassy hill to jump into the key.

    Key #3- There is an opening in the buildings to the right just before the first checkpoint. Follow the road through the buildings and across the road to hit a grass ramp which will launch to up to one of three entrances into the side of the building. The highest entrance will take you to a key directly in the middle of the building.

    Key #4- The 2nd highest entrance will take you on a connector through several buildings. At the last building hit the brakes to land on the roof and back up to get the key.

    Key #5- There is a red parking garage on your left as you approach the drop off in the road. Simply follow the ramp slowly into the garage where a key is waiting.

    Key #6- Just past the waterfall on your right are two jump ramps into the side of a building. Jump the ramp on the far right and aim your car towards the right. You should fly straight towards a key on the right side of the next jump ramp.

    Key #7- Drive past the grass jump ramp you used to obtain Keys #3 & #4. Turn left and there will be a small alley in between 2 buildings on your right. The key is at the end of the alley.

    Key #8- Just before the two roads re-join at the start/finish line there is another alley between 2 buildings on the left path. The key is at the end of the alley.


    ----------------------
    Track 5 - 8 Keys Total
    ----------------------
    Key #1- Turn right at the marina and drive past all the buildings and down onto the beach. Turn around and proceed to hit the ramp to launch your car on top of the first building and hit the brakes. Now jump to the neighboring building that extends all the way out into the ocean. There is a key at the far end of the building.

    Key #2- Follow the same procedure as Key #1 but try to double-jump onto the first building and then onto the third. Drive across the connector to the fourth building where a key is on the roof.

    Key #3- In the wall across from the marina there is a small gap directly in the middle of the long stretch of arrow signs. Drive through it at high speed to hit the jump ramp in the next row of houses, then double-jump off the roof you land on to launch you at a key on the roof of the building next to the row of trees.

    Key #4- Instead of jumping off the ramp used for Key #3 turn left just past it and turn right at the next corner. There is a small gap between the corner building and it's neighbor that contains a key.

    Key #5- At the fork in the track hit the small dirt ramp on the left side of the road to launch you over the short building. There is a key floating directly above it.

    Key #6- Turn into the small platform at the "smiley Shell" gas station on the corner. There is a key in the back corner.

    Key #7- Drive up the entrance to the building which doubles as a jump ramp. It is located on the right side of the road on the last up-hill stretch of the track. Jump through the building and land on a small landing ramp. Instead of proceeding to the spike filled pit, turn around and proceed back. There is a key at the dead-end.

    Key #8- There is a small parking area in between buildings on the right side of the final down hill stretch of track. Simply drive through the wall into the parking garage where the key is sitting.


    ----------------------
    Track 6 - 8 Keys Total
    ----------------------
    Key #1- In the retaining wall to your left just past the first checkpoint is a fenced off hole. Drive through the fence to a small room which contains a key.

    Key #2- After making the hairpin turn at the end of the water go past the bridge and drive on the grass alongside the water. The key is sitting next to a tree.

    Key #3- Floating above a small island in the ocean a short distance away from the shore. Jump from the road to fly and land on the key.

    Key #4- Drive on the shoreline behind the buildings near the islands. There is a small recess in the back of the first building that hides a key.

    Key #5- At the back corner of the parking lot on your left just before checkpoint #4 a key sits around the corner of the building.

    Key #6- Drive off the main road to the right just before checkpoint #4. Follow alongside the short wall until it ends and proceed down towards the water. There is a tunnel in the side of the hill that leads to a cave which contains a loop with a key floating in the middle of it along with several jumping platforms.

    Key #7- The cave has a suspended ceiling. Drive up one of the side walls at a high rate of speed going away from the entrance to get on top of the suspended ceiling. Climb the short wall to the middle where you will find another key.

    Key #8- Just past checkpoint #4 is a columned building. Drive into the building to get the key.


  • N64 | Submitted by Micah Latch

    Shortcuts (track 6)

    On track six after you staart the race on the far right you'll see a wooden fence.Go through it and go through the wall to find a hidden shortcut.If you get really good you can go through this without stopping!


  • N64 | Submitted by GamesRadar

    Secret car- Taxi

    If you ever get half of the keys in any race you will get a Taxi Cab.


  • N64 | Submitted by GamesRadar

    Change Back Tire Size

    From car select screen: C-Right, C-Left, C-Left, C-Right


  • N64 | Submitted by GamesRadar

    Turn Off Track Textures

    From Setup Screen: (C-Right)-L, Z, (C-Right)-L, Z

    This turns off most of the textures in the game.


  • N64 | Submitted by GamesRadar

    Enable Foggy Night

    At the options screen during gameplay select 'extreme fog' with all four C buttons held down. This will give gamers the impression of playing through races at night.


  • N64 | Submitted by GamesRadar

    Change Viewing Distance

    Hold L and press up or down on the control stick.


  • N64 | Submitted by GamesRadar

    Disable Car Collisions

    From Setup screen: LEFT, RIGHT-(C-Right), C-Up, C-Left, C-Down, Z

    Now you can drive right through an opponent.


  • PS1 | Submitted by Vincent

    Truck

    At Car Selection screen, hold L1 + R1 until the race starts. Pick your car and color. Then you'll be driving one fast pickup.


  • PS1 | Submitted by GamesRadar

    Turn All Cones to Landmines

    At the setup screen press L, R, L, R, L, R


  • PS1 | Submitted by Vincent

    Police Car

    Play all of Circuit Mode and go to the gear select screen and push down.


  • PS1 | Submitted by Vincent

    Rally car:

    At Car Selection screen, hold R1+R2 until the race starts. Pick your car and color. Then you'll be racing the #15 rally car.


  • PS1 | Submitted by Vincent

    UFO

    At Car Selection screen, hold R1+R2+L1+L2. Keep holding these buttons at the transmission screen then press X. Press and hold Triangle until the race begins and you should have the UFO.


  • PS1 | Submitted by GamesRadar

    Taxi:

    Beat GP mode. At the Transmission screen press down to get a taxi.


  • PS1 | Submitted by Vincent

    Jet Car

    On track 3, find all 4 keys and finish the race. Go to the gear selsct screen and press down.


  • N64 | Submitted by GamesRadar

    Drive the Hot-rod

    Acquiring all the keys on any course in a regular race will unlock the hot-rod. Note: Keys can be saved using the memory pak. Six to eight keys are hidden in each track. Hidden cars are exclusive to the track in which they have been unlocked.


  • N64 | Submitted by GamesRadar

    Drive the Cab

    Acquiring half the keys on any course in a regular race will unlock the cab. Note: Keys can be saved using the memory pak. Six to eight keys are hidden in each track. Hidden cars are exclusive to the track in which they have been unlocked.


  • N64 | Submitted by GamesRadar

    Change Car Size

    From car select screen: C-Down, C-Up, C-Up, C-Down (quickly)


  • N64 | Submitted by GamesRadar

    Turn Car into Mine

    Note: All cones show up as mines, too.

    If car is a mine and runs into another vehicle it will blow up.

    From car select screen: C-Right, C-Right, Z, C-Down, C-Up, Z, C-Left, C-Left


  • N64 | Submitted by GamesRadar

    No Game Timer

    This turns off the game timer in Rush, leaving the courses completely free to explore.

    Setup screen: Hold Z: C-Down, C-Up, C-Up, C-Down Say goodbye to the timer with this code


  • N64 | Submitted by GamesRadar

    Change Gravity

    From Setup screen: Holding Z, press UP, Down. Then let go of Z and press UP, DOWN, UP DOWN

    Gravity can be changed again and again by repeating the process.


  • N64 | Submitted by GamesRadar

    Cycle Random High Score Names

    At the Fast Times or Best Laps records screens, hit: L, R, L, R, L, R, L, R.

    Now the computer generated names will be cycled around.


  • N64 | Submitted by GamesRadar

    Attempt to Resurrect in Place

    Setup screen: Hold Z (C-Left, C-Right, C-Right, C-Left)

    Now when players crash they will be resurrected in place and not miles away. A great code for those situations that require multiple attempts.


  • N64 | Submitted by GamesRadar

    Auto-abort Disable

    At the Setup screen: C-Up, C-Up, C-Up, C-Up (quickly)


  • N64 | Submitted by GamesRadar

    Change Front Tire Size

    From car select screen: C-Left, C-Right, C-Right, C-Left


  • N64 | Submitted by GamesRadar

    Get Formula 1 Not By Wining The Whole circuit

    Go to the Start Game Menu and chose Circuit. Now on the Select Player Screen, choose the Just Play Option. The "Enter Code" Option will flash. Choose this option and put in this password as follows:
    8DP5KG5L4G59P
    G92WVCQYODRDQ
    After you enter this code, the choose option to Continue Circuit and let time run out while racing. You'll be rewarded with Celebration Screen and the code to get the Formula 1. Warning: you have to put in this whole code you can't put Formula 1code in right when you strart the game up.


  • N64 | Submitted by GamesRadar

    Turn Tracks Upside-down

    From Setup screen: Up, Right, Down, Left, Down, Right, Up, Left. This code enables players to race the game upside down.


  • N64 | Submitted by Ryan Soper

    Floating or Rising in Air

    First enable the ATTEMPT TO RESURECT IN PLACE code and the STOP GAME TIMER. After that when you rise into the air to restart,before flashing hold "B" and you'll float in air,but if you let go you'll fall to the ground.If you hold "B" and wait till your done flashing you can hit up-c and rise into the air. If you repeat this and have patients you can rise as high as you want.


  • N64 | Submitted by GamesRadar

    Turn Cones into Mines

    From Setup screen: L, R, L, R, L, R (quickly).

    This code turns all the cones in San Francisco Rush into huge mines that blow up anything that touches them.


  • N64 | Submitted by GamesRadar

    Fog Color

    At the car select screen hold Z and press C-Down, C-Down, C-Down.

    This code changes the color of the fog in the game.