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Sam & Max Episode 3: The Mole, the Mob, and the Meatball review

AT A GLANCE
  • Puzzles are clever, if simple
  • More uses for Sam's gun
  • No TV references - just goons
  • Shorter than episode 2
  • Easier, too
  • "Yo momma" jokes? Really?

It's also easier, for some reason, and the puzzles shouldn't give you any trouble so long as you click on absolutely everything and pay attention to the details. Oh, and be sure to ask every single person you meet if the carpet matches the drapes. Not because you have to, but because you can.

We're willing to forgive a $9 cakewalk if it's entertaining, though, and Episode 3 delivers. The gags are a little stranger and snappier now, the comic timing is better and the script is drifting closer to the anarchic lunacy of the Sam & Max comics. Also, Sam's ever-present hand-cannon actually has multiple uses this time, some of which border on genuine violence. That's something we can't help but applaud.



There are some low points, though, like when the duo uses a cascade of groan-inducing "yo momma" jokes to torture an oversensitive suspect by matching the setup ("Yo momma so punctual…") with the punchline ("…she was early to her own funeral!"). Confidential to the writers: "yo momma" jokes stopped being funny about 15 years before the first one was ever told. And when the first one was told, the teller instantly burst into flames and died screaming, and that was when someone laughed. It was his mother. That's how funny "yo momma" jokes are.

More Info

Available Platforms: PC
Genre: Adventure
Published by: Telltale Games
Developed by: Telltale Games

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