Rogue Trooper handles a little funky at times and little glitches in movement became frustrating. For example, when taking cover behind a box, we'd draw a bead on an enemy only to have the gun-sight scoot about a half-inch off-target when we took the shot. Also, while jogging around the battle-scarred terrain, our foot placement would occasionally become an issue - like when we wanted to place our gun turret in a specific location and we would have to circle that location a couple of times to stand facing the right direction. Of course, as is always the case with preview copies of games, there is a good chance you'll never see these problems, because they'll be fixed before release ... at least we hope they will.
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