Rise & Fall: Civilizations at War


On Aiden's advice we went for the boat, thrashing our way through a wall of men to get on-board. With the former owners thrown off, we withdrew the gangplank, and took the boat back to sea. Boats in Rise & Fall act as mobile production stations: you can use them to recruit fresh troops.

We now had a galleon bobbing out at sea, guarding our entrance, filled with archers. We swam our hero back to base, and left this boat in the centre of the ocean. It was time to start the offensive.

Walls and towers are a very big deal in Rise & Fall. It's not until the endgame that you're given access to any kind of artillery, but you can build up fortifications well beforehand. That means you need to set up specialist ladder-carrying infantry before you attack.

Sending our ladder-bearers forward, it took just a few shots to turn the tide. With the ladders pressed home, our men began to scale Cleopatra's walls. There, they faced a new problem - Cleopatra herself, sniping our men as they reached the other side. We knew what to do. Scaling the wall, we charged her down. Again, she retreated. The base was open.

It was time for the killing blow. Our stolen galleon beached north of Cleopatra's base, dropping off reinforcements. They charged in, and we swear we saw her character animation do a double take. She ran. And Aidan started to shout.
"Yes! YES!"