Rayman hasn't got many friends here at NGC - even fewer after the utterly shoddy DS game (NGC105/2]. We are, though, willing to admit that his original GBA outing was pretty good. It was a solid platformer; unemarkable maybe, but as tightly designed and attractive 2D jump-and-collect action goes, it wasn't too bad at all. If Hoodlum's Revenge had been an extension of that, well, we wouldn't have been exactly over the moon, but we wouldn't have been quite as offended by it as we are with how it ...