<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Resident Evil: Deadly Silence Articles</title><description></description><link>http://www.gamesradar.com/resident-evil-deadly-silence/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>The Top 7... Loading screens that don&#39;t suck quite as hard as loading screens normally do</title><description>NOW LOADING INTRO...

*Please wait*...

(This intro would have been much better if it had one of these loading screens to fill it)

  
</description><link>http://www.gamesradar.com/the-top-7-loading-screens-that-dont-suck-quite-as-hard-as-loading-screens-normally-do/</link><pubDate>June 20, 2011, 9:46 a.m.</pubDate></item><item><title>Fed up with your pathetic human DNA? Albert Wesker makes a convincing argument for injecting Uroboros</title><description> 

Imagine if Tricell Pharmaceutical Company made a product that transformed wimpy men into deadly killers who could survive being neck deep in a river of volcanic magma. Imagine that product being called &#39;Old Uroboros&#39; and being endorsed by Resident Evil&#39;s metrosexual bad guy Albert Wesker. Now...</description><link>http://www.gamesradar.com/fed-up-with-your-pathetic-human-dna-albert-wesker-makes-a-convincing-argument-for-injecting-uroboros/</link><pubDate>Feb. 1, 2011, 1:02 p.m.</pubDate></item><item><title>Things I&#39;m sick of games making me do</title><description>If there&#39;s one thing videogames have become exceedingly good at, it&#39;s forcing tedious, mind-numbing busywork upon unsuspecting gamers. Repetitive and tawdry tasks, or uninspired, frustrating, cut-and-paste missions infest an inexcusable number of games, and it&#39;s getting pretty dire.

 

I&#39;m sick of...</description><link>http://www.gamesradar.com/things-im-sick-of-games-making-me-do/</link><pubDate>Sept. 22, 2010, 9:42 p.m.</pubDate></item><item><title>The many faces of videogame zombies</title><description>Zombies and videogames go together like parasitic viruses and juicy human brains. Especially in recent years, we&#39;ve had an almost ridiculous glut of zombie games, each one providing its own take on the living dead. While you may at first think of zombies uniformly as mindless flesh-eaters, you&#39;d be...</description><link>http://www.gamesradar.com/the-many-faces-of-videogame-zombies/</link><pubDate>Sept. 21, 2010, 10:21 p.m.</pubDate></item><item><title>This is easily the greatest Resident Evil cosplay the world has ever seen</title><description> 

It might lack the satin sexiness of Ada Wong or the strike-a-pose foppishness of Leon Kennedy, but this inspirational Licker costume has a special charm all of its own. It is quite simply the best Resident Evil cosplay I have ever seen.
</description><link>http://www.gamesradar.com/this-is-easily-the-greatest-resident-evil-cosplay-the-world-has-ever-seen/</link><pubDate>Aug. 26, 2010, 2:21 p.m.</pubDate></item><item><title>This Resident Evil: Afterlife trailer is literally funny</title><description> 

You probably know about Resident Evil: Afterlife. It&#39;s a new Resident Evil movie directed by Paul WS Anderson and starring Mila Jovovovich. There was a proper trailer released for it a little while ago. But this trailer is way funnier than the proper one.
</description><link>http://www.gamesradar.com/this-resident-evil-afterlife-trailer-is-literally-funny/</link><pubDate>May 14, 2010, 10:27 a.m.</pubDate></item><item><title>Your pics: If silent video game characters could talk</title><description>Updated story! Some game characters never speak. But what if they could talk? We opened it up to Facebook and the forum and here are the results</description><link>http://www.gamesradar.com/your-pics-if-silent-video-game-characters-could-talk/</link><pubDate>Feb. 22, 2010, 3:13 p.m.</pubDate></item><item><title>How to Survive a Zombie Invasion</title><description>Fact: zombie invasions suck. Just ask anyone who&amp;#8217;s been through one, and he&amp;#8217;ll tell you: &amp;#8220;bluurble gurrble braiiins.&amp;#8221; Does that sound like the guttural moaning of someone who had a good time? No, it sure as shit does not.</description><link>http://www.gamesradar.com/how-to-survive-a-zombie-invasion/</link><pubDate>July 17, 2009, 5:45 p.m.</pubDate></item><item><title>GR Asks: Why was Biohazard renamed Resident Evil?</title><description>Welcome to GR Asks, our weekly Q&amp;amp;A with the games industry that answers questions submitted by YOU. Is there something game-related you&amp;#8217;ve never seen addressed? Message GRAsks and we may just get it answered!

GR Asks: Why was Japanese series Biohazard renamed Resident Evil when it was...</description><link>http://www.gamesradar.com/gr-asks-why-was-biohazard-renamed-resident-evil/</link><pubDate>April 8, 2009, 1:48 p.m.</pubDate></item><item><title>Zero to 100: Videogames by the numbers</title><description>Numbers. Man, there must be millions of &amp;#8216;em. Seems like every other game on the shelf has a number in it. Boy, I bet you could count to a hundred using just videogame titles and related items. Let&amp;#8217;s see if I&amp;#8217;m right.</description><link>http://www.gamesradar.com/zero-to-100-videogames-by-the-numbers/</link><pubDate>March 31, 2009, 4:08 p.m.</pubDate></item><item><title>Which Resident Evil hero is best dressed for a zombie apocalypse?</title><description>What would be the best thing to wear to a zombie apocalypse? Would we go for the bullet-proof vest (but zombies don&#39;t have guns!)? Or the side-split evening gown (too much leg for the undead!)?
</description><link>http://www.gamesradar.com/which-resident-evil-hero-is-best-dressed-for-a-zombie-apocalypse/</link><pubDate>March 11, 2009, 1:02 p.m.</pubDate></item><item><title>34 ways to kill a zombie</title><description>We love zombies to bits. No, sorry - that came out wrong. We love to blast zombies to bits. But that&#39;s not the only way we like to kill them. In fact we&#39;ve got a video of 33 other ways to make the dead even deader
</description><link>http://www.gamesradar.com/34-ways-to-kill-a-zombie/</link><pubDate>Nov. 19, 2008, 4:31 a.m.</pubDate></item><item><title>The 7 least-scary moments in scary games</title><description>As any horror-movie director can tell you, keeping up a tense atmosphere for 90 minutes of screen time isn&#39;t easy. So imagine, then, what it must be like to try and keep up that same level of tension over 40-plus hours of a survival horror game. No matter how intense you make it, sooner or later,...</description><link>http://www.gamesradar.com/the-7-least-scary-moments-in-scary-games/</link><pubDate>Oct. 31, 2006, 8:59 p.m.</pubDate></item><item><title>Resident Evil: Deadly Silence</title><description>&quot;What is it...? What IS it?&quot; Barry Burton, still struggling with what passes for acceptable voice acting, hopes it &quot;isn&#39;t Chris&#39;s blood.&quot;

Anyone who&#39;s had to uncurl their toes from the horror of this opening scene will know exactly what it is: a direct port of the PlayStation original.

This is...</description><link>http://www.gamesradar.com/resident-evil-deadly-silence-2/</link><pubDate>Feb. 15, 2006, 6:18 p.m.</pubDate></item><item><title>Resi goes out for a slash</title><description>Capcom has released new screens of Resident Evil&#39;s upcoming debut on the Nintendo DS - Resident Evil: Deadly Silence.

Deadly Silence is basically a remake of the original PSone Resi, with Jill Valentine and Chris Redfield fighting for their lives inside the Spencer Mansion. The big difference is...</description><link>http://www.gamesradar.com/resi-goes-out-for-a-slash/</link><pubDate>Feb. 15, 2006, 6:18 p.m.</pubDate></item></channel></rss>
