Red Steel ’s sword fighting offers a similar hate-it-then-love-it experience. At first, you’ll only be able to slash vertically and horizontally by making these same motions with the remote - these moves don’t always register, so you're more likely to flail about wildly hoping to score a hit. As the story progresses, you’ll learn a variety of parries, dodges and attacks that feel more responsive and add some strategy to the steel-on-steel duels. The "hammer", for example, has you holding the Z button as you thrust both the Nunchuk and remote downward, delivering a devastating dual-sword attack to your opponent.
Red Steel review
It shoots, slices and dices, but is it any fun?
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Genre | Shooter |
Description | A cool idea that just doesn't work. Word is there's already a sequel in the works for this sword-happy shooter, so let's hope it turns out better than this murky affair. |
Platform | "Wii" |
US censor rating | "Teen" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
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