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Red Dead Redemption – Undead Nightmare hands-on

Fortunately, Marston has a few new weapons that work a little better in the heat of the moment, the most immediately useful being a torch. Not only can Marston swing it around to set the undead on fire, but if they get too close he can stab them in the face, conveniently ending them.

It also plays a major role in clearing out the cemeteries. When we reached Coot’s Chapel, we found out that the only way to purify the graveyard was to set fire to several unearthed coffins. Setting one on fire causes more to emerge from the ground, along with a few dozen hungry zombies, which continues until the last coffin’s been burned. After that, a “boss” zombie (in this case a pale, twisted version of deranged “stranger” Alma Horlick) will claw its way out of the ground and attack; kill it, and the ground is holy again. Think of these segments as being like the regular game’s Gang Hideouts, but with less gunfire and more biting.

The rest of Marston’s new arsenal isn’t quite as down-to-earth. For starters, he’s got holy water, which acts like a firebomb that envelops zombies in blue flames. There’s also Zombie Bait, a chunk of gross-looking meat that draws zombies toward it, and Boom Bait, which is zombie bait that explodes (just like the pipe bombs in Left 4 Dead).

But the awesomely ridiculous centerpiece is Marston’s new blunderbuss. Far from being just an antique firearm, the Blunderbuss uses zombie parts as ammunition, and can instantly reduce any zombie standing in front of it to an explosion of red mist. It’s quick, it’s powerful and ammunition for it is everywhere; all you need to do to fill up is loot a few dead zombies.

Clearing cemeteries may be your central goal in Undead Nightmare (at least, we’re assuming it is; other story missions are also likely), but it’s far from your only one. Because you can’t camp anymore, you’ll only be able to save and fast-travel from safe houses – and in order to earn those, you’ll have to clear out the towns they’re in. At this point in our demo, we were jumped to some little nothing town that was populated only by the undead and a handful of armed survivors standing on the rooftops.

To clear out the horde, we climbed up to the survivors, jumped behind a Gatling gun and started laying waste – which turned out to be trickier than we would have thought. Even with a machinegun, kills required headshots. Once we started picking them off, it was just a matter of lasting through several waves of undead – not too difficult, really, when you’re standing on a roof – until the town was declared safe. In the end, the Boom Bait turned out to be especially useful for killing off the horde, as did the Explosive Rifle from the Liars and Cheats DLC.

In addition to cleansed towns, you can also find a safe haven at the various military-controlled “clean zones” (Fort Mercer, for instance). These are also where you’ll be able to pick up Missing Person missions, which stand in for the regular game’s Wanted missions, and usually entail riding out into the countryside, rescuing someone from a zombie-besieged building, and then escorting them back to the clean zone. In our case, we rescued a man who’d holed up on the top floor of the Ridgewood Farm house and refused to come out until we’d killed off all the zombies trying to find him. Luckily, he turned out to be able to defend himself, and rode with Marston instead of on his own horse, both of which made keeping track of him less of a chore.

In addition to what we saw, we’re told Undead Nightmare will feature new, spookier music tracks by Red Dead composers Bill Elm and Woody Jackson, including a few new vocal tracks. There’ll also be a new multiplayer mode, although we can’t tell you about that just yet. As of this morning, Rockstar's pegged the DLC's release for Oct. 26 (yes, just in time for Halloween), when you can expect to shell out 800 Microsoft Points, or $9.99 on PSN. From what we’ve seen so far, it should be worth it.

Oct 14, 2010

Topics

Rockstar

39 comments

  • cronomonkey - November 6, 2010 4:20 a.m.

    oh and the Zombieland profile picture is coincidental
  • cronomonkey - November 6, 2010 4:18 a.m.

    Recently got "The zombie Survival Guide" (which is an actual book)maybe it will come in handy when playing this. (
  • feeblemind - October 22, 2010 6:41 p.m.

    Whoa dude, talk about a spoilerific review. I appreciate the info but maybe in the future you could leave some of the storyline bits for us to discover on our own, yeah? I am psyched for this DLC! Thanks for covering it anyhow.
  • scvgd - October 18, 2010 6:56 p.m.

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  • BurntToShreds - October 18, 2010 3:29 p.m.

    When you guys said "mythical creatures, I of course thought about a unicorn. Rockstar, if you don't put one in there, I will be disappointed.
  • urwifemykids - October 18, 2010 3:19 a.m.

    every thing is better with zombies
  • kytano_skorpius - October 17, 2010 10:36 p.m.

    Ten bucks? Really? Just ten bucks? Thank you Rockstar!
  • c1nd3rcell - October 17, 2010 6:39 p.m.

    I think they should throw Doc Holiday in there somewhere. That would be frikin' awesome!
  • nickhh96 - October 17, 2010 3:48 a.m.

    retchers=glowing ones
  • Spybreak8 - October 16, 2010 11:21 p.m.

    saaawweet, I thought this game had everything and now it will! It's good to hear they just didn't add zombies because hey everyone likes zombies right!?
  • Ninja-Monkey-91 - October 16, 2010 3:56 p.m.

    Looks like the best DLC i've ever seen money:content ratio is unbelievable! Also why has no one done a zombie western before this point? It makes perfect sense!
  • Gilgamesh567 - October 15, 2010 11:32 p.m.

    Oh god im gonna hate this anything i cant take down in a couple shots is a problem with me plus had very bad experience with a fake zombie at a amusment park when i was 5
  • sleepy92ismypsn - October 15, 2010 11:04 p.m.

    I can't wait. I was dissapointed with the other 2 paid DLC for RDR but this looks well worth my $10. At least I can use the explosive rifle in Undead Nightmare. The new survivor co-op mode sounds fun too.
  • Zatunks - October 15, 2010 2:57 p.m.

    I hate (absolutely HATE) zombies and how it seems that there's an unwritten law that they must be in almost every single game these days, but I really like Red Dead Redemption, and somehow I'm almost completely sold on this DLC. The inclusion of the horses of the apocalypse certainly didn't hurt.
  • EdDeRs1 - October 15, 2010 2:54 p.m.

    wonder if u will have to fight the four horsemen themselves, or if they team up with u to stop the outbreak. i hope this has an alternate ending to the story, one with marston living.
  • CitizenWolfie - October 15, 2010 9:10 a.m.

    ah crap! So it's coming out 4 days after Fallout: New Vegas and about a week before Black Ops? I'm going to have to leave my job and my girlfriend.
  • alexthewhite - October 15, 2010 5:04 a.m.

    You know, 10 bucks is a really good deal once I think about it. I thought the two DLCs for GTA 4 were excellent, so Rockstar has earned my trust in their ability to put out quality DLC. It's not exactly what I'd expect for a game like Red Dead, but hey, if we get some awful yet badass zombie jokes from Marston, I'm happy.
  • shadowreaper72 - October 15, 2010 3:56 a.m.

    Im getting this the day it comes out. Its gonna be sweet!
  • AxiamWolfe - October 15, 2010 1:07 a.m.

    Retcher = Spitter + Boomer - Girl? Why the hell is this not on PC!!!!!! ReCAPTCHA: [upside]for[/down] woreezed Inverted words? Well I never...
  • JuliePeesgood - October 15, 2010 12:44 a.m.

    Not trying to be immature (or a pervert) but what is that little red thing on the cougar's belly (near the back legs)? Just curious.

Showing 1-20 of 39 comments

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