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Ratchet & Clank Future: Tools of Destruction

AT A GLANCE
  • Reliably awesome gameplay
  • Minigames are actually fun
  • Next-gen isn't brown anymore
  • Sticks a little too close to formula
  • No multiplayer
  • Space combat is kind of flat

Gameplay aside, it's the presentation of Ratchet & Clank Future that really floored us. The game looks amazing, with huge, busy environments and fluidly animated characters, and everything - from the lowliest enemy to Ratchet himself - comes with wildly expressive faces and behavioral tics. It's not just the visuals, either, as the game's plot is pulled rapidly along by tight writing, excellent voice acting and a genuinely funny script. That said, when viewed on a decent HDTV, this is easily one of the PS3's most stunning games, as well as  one of its most colorful; looks like there's more to next-gen visuals than bloom lighting and a million shades of brown, after all. 

For all its next-gen brilliance, however, Ratchet & Clank Future: Tools of Destruction doesn't really tamper much with the formula that made its PS2 predecessors great, and that's at once a relief and a disappointment. Ratchet & Clank Future isn't a revolution, but it is a marvelously kickass game that'll keep you entertained for hours as you plumb the depths of its huge levels, find creative ways to blow up its monsters and try to ferret out all its dozens of cleverly hidden items. This is the best the series has to offer, and that makes it a must-buy.

More Info

Release date: Oct 23 2007 - PS3 (US)
Available Platforms: PS3
Genre: Action
Published by: SCEA
Developed by: Insomniac
Franchise: Ratchet and Clank
ESRB Rating:
Everyone 10+: Alcohol Reference, Animated Blood, Crude Humor, Fantasy Violence, Language
PEGI Rating:
Rating Pending
Mikel Reparaz
GamesRadar

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.

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  • big000 - August 8, 2011 2:36 a.m.

    My no.1 RaC game
  • Zeos - July 26, 2011 9:26 p.m.

    Man I love these games.
  • jscriber100 - September 9, 2010 8:08 p.m.

    awsome!
  • bongon3399 - September 25, 2009 8:36 a.m.

    I had beat the game and beat the challenge mode( the extra mode which is exatelty the same but much harder) but then a ****ing friend deleted it because he was jealous. It is completely AWSOME!!!!!!!!!!!!!!!! :) :) :)
  • InnocentBud - July 18, 2009 7:51 p.m.

    wow. I'm first and I'm 1 1/2 years late. But this game is awesome