Google+

RadioRadar podcast 017: To BioShock Infinite and beyond

We saw some big games this week. BioShock Infinite, Army of Two, and Crysis 3 all get previews, and we review the only big release of the week: Far Cry 3. Oh! And we talk about douche ba--erm, "bros." Yes. Bros. Definitely bros.

This Week's Hosts: Hollander Cooper, Henry Gilbert, Ryan Taljonick, and Tom Magrino


The Deets

Post date: December 07, 2012
Intro song by: Danny Baranowsky
The Question of the Week: Where do you want the next BioShock to be set? Answer to win a free game or something cool!

      


Topics

RadioRadar

24 comments

  • PushesPaperInACircle - December 13, 2012 4:33 p.m.

    Its not really the locations that interest me about Bioshock, its the different conflicting philosophies at play. I would want to see a future game where followers of Nietzsche (supermen) take on Humanists (collaborative co-op powers) or perhaps an Adam Smithian overlord class running into rebellious and cantankerous followers of Thorstein Veblen and their efforts to beat down entrenched leisure class. Yeah. Throw them all up there on the moon and have them duke it out with weapons and powers all based around their particular philosophies. That's what I expect from Bioshock.
  • codystovall - December 11, 2012 6:58 p.m.

    I wanna combine the movies The Hunger Games and The cabin In The Woods for a story in which you are trapped in a horror setting and monitored(with others) and are forced to play out horror tropes and monsters unleashed upon you (that is unless your savvy and dont make dumb horror mistakes). You become aware of things, f things up, try to save the others and cause chaos on your captors. Youll gain abilities of monsters such as vamps and werewolves. It will be a commentary about exploitation and desensitization of media and obnoxious people who know cliches. It would be set in todays times and on an island and the twist will be...I dont know....your a monster/human hybrid and the game was an experiment, who cares.
  • EAC73 - December 11, 2012 1:53 p.m.

    i would like to see the next bioshock take place in a futuristic set, instead of an early 1900's, it will be similar to the citadel from ME,and the whole futuristic setting is all i want.
  • dizzzydragon - December 11, 2012 9:48 a.m.

    Anyone else remember the Scooby Doo movie Chase through cyber space? Cuz that is where i would set the next bioshock! From dinosaurs to moon levels it would be amazing, and yes Scooby Doo would be a hidden boss!
  • GR HollanderCooper - December 10, 2012 10:48 p.m.

    YEAH EFF CAPCHA
  • wadesmit - December 11, 2012 2:23 a.m.

    Thank you.
  • wadesmit - December 10, 2012 9:07 p.m.

    Bioshock: Africa. Just Africa. With elephants and literal shit, and Big Daddy coming back to drill the fuck out of a lion or something with his massive arm drill thing. Yeah.
  • Three Seconds - December 10, 2012 4:35 p.m.

    Test to see if the "new GamesRadar" requires a catchpa to post a comment
  • Three Seconds - December 10, 2012 4:35 p.m.

    WHOOOOAAAH IT DOESNT
  • Killshot - December 10, 2012 2:15 p.m.

    In Andrew Ryan's mind recovered from his corps a la Inception but the whole world is what his mind creates. So you could see the Rapture Andrew Ryan envisioned or the fauced he made himself believe, so for example when you first see the city its perfect everything shiny and new including the people but as you look deeper you'll notice nooks with rusted and broken parts and people splicing slowly deforming infront of your avatars eyes. Also this would awesomely affect the decision making Bioshock 2 had, because the choices you make could be from talking to big pieces of Ryan's psyche in a person form, so for example if you agree with a statement it makes his psyche will like you and give you a shortcut to your goal by changing the cities structure itself and maybe give you good gear. If you disagree it wont help you but it will also start questioning itself so the cities structure would start to weaken revealing other alternate paths which may not always be the fastest but could reveal secrets of Andrew's life which he meant no one to see which may be even more rewarding then a shortcut down the road. Also fans of Ryan can collect thought and memory bubbles, like Bioshock's recordings, which is him reliving moments of his past or self monologues where he questions his life and decisions revealing more of who is Ryan. Finally as we all now Ryan is a man and no slave he doesn't let anyone use him and eventually learns whats going on so he will find out this is an illusion and he has passed away. Meaning Ryan will confront you multiple times by changing the city to try and kill you or maybe even erase you to take your body and live again of course this will also create tons of monologues where He questions what your doing or question what is a soul and what truelly is life. Of course like the other Bioshock games you'll question who you are and what your true reason for being there is. Why does this building look like it doesn't belong, who contracted you to be there, why does that person in the crowd seem to eye you out and doesn't seem to blend with the rest of the citizens.
  • Spacewolf - December 10, 2012 1:54 p.m.

    I want the next bioshock to be set in a volcano or even better to go into the whole underground thing in the center of the earth but there's a twist instead of magma and rock the center of the earth is actually a forest paradise with waterfalls and dinosaurs and it should star Brendan Fraser.
  • Unoriginal - December 10, 2012 10:55 a.m.

    Super Bioshock Galaxy
  • bar1scorpio - December 9, 2012 10:57 p.m.

    A massive Mining Complex suspended over an Ancient Stone City in a canyon, somewhere in Meso-America or Sub-Saharan Africa. Heart of Darkness inspired storyline as you're sent in on behalf of a government-endorsed monopoly to reestablish communications & shipments, and investigate the temperament of the current manager, an "Agent Kurtz". Three main areas once the world opens up, with ziplines, mine carts and crude elevators providing transportation through the Hanging Garden (The name of the mining staff complex, suspended between the canyon walls), the Babylon cliff-city & plantation (where some exotic flora is making the native fauna stranger, more dangerous, and you as well), and the valuable Crystal Mines (a network of tunnels and the home of the mysterious gemstones that augment your weapons). Eh, it's what I can come up with without listening to the full episode, or really thinking about the matter. Just like the idea of adding a bunch of Robert E. Howard, H. Rider Haggard & the like to the mix. The chance to deconstruct late 1800s/early 1900s Pulp Adventure, as well as Government Controlled & Endorsed Companies.
  • archnite - December 9, 2012 8:31 p.m.

    Inside the Blood Stream of President Obama. Apparently the best place to escape form The Man in Moscow and the Vatican is inside the man in Washington. An evil city was built inside his body by the Space Confederates to gain control over the US and split the East and West into two countries. the You would have to Fantastic Voyage and Osmosis Jones that shit with plasmid's and wear a sweet micronaut diving suit.
  • Tranquilbez34 - December 8, 2012 5:37 p.m.

    Australia, just add the word "mate" to the phrase "would you kindly", it's that simple mate!
  • RebornKusabi - December 8, 2012 4:52 p.m.

    About time you guys made this front-paged, as for the question at hand, I would like a Bioshock to take place in the future. Now now, bear with me here! You see, the game would take place in the future in a pseudo- dystopian future. You would be a fresh recruit out of the Navy/Marines/OSI (your choice, you can choose this from the beginning and it dictates what class you start at) and after a cryogenic sleep, you would be awakened by a doctor who tells you there has been an attack on the space ship you were flying in and monster-alien-zombie hybrids would be running around killing people and otherwise being assholes. You must meet her so you both can figure out a plan to get off of the space ship and along the way you see "ghosts" and listen to audio diaries that detail what happened to the ship. The great hook of the game is that it would play like Deus Ex and Bioshock combined, but your weapons would deteriorate and you would have to manage both your ammo pool and to what degree your weapon is usable. Mix this with creepy enemies like invisible spiders that hiss crying women noises and insane A.I. that would give GLADOS a run for it's money along with a twist half-way through the game and you have the best -Shock game in the series. In fact, that idea sounds a lot like one of my favorite games of all time... Hmm, was it Dark Souls? Silent Hill? I wonder...
  • Moondoggie1157 - December 8, 2012 1 p.m.

    Pokemon/Bioshock crossover... Nuff said.
  • Dadyo238 - December 8, 2012 12:29 p.m.

    I would love a Bioshock set where EVERYTHING has gone to shit in some way, (i.e. post-apocalypse, governments fading away, etc) and even though that idea is used a lot in gaming these days, I'm confident that Irrational could make it a brutal, beautiful piece of work.
  • thombilous - December 8, 2012 10:38 a.m.

    Tree houses, Forest Moon of Endor style.

Showing 1-20 of 24 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000