Rabbids Go Home review

  • Great art style and bright, colourful environments
  • Varied, fun and pleasantly ridiculous gameplay
  • Witty dialogue
  • Many of its ideas are only skin-deep
  • Some will find Rabbids annoying
  • Occasional camera problems

The most obvious touchstone is Katamari, but Go Home never feels like a rip-off or a cynical attempt to ape its ‘wackiness’ (which is to the game’s credit, when you consider that a straight clone of Katamari would no doubt be a big seller). It’s a genuinely funny game. The Rabbids in particular have the sort of unrelenting manic energy we’d need a thousand cups of coffee to replicate. Every stage begins with a charming short cartoon, and ends with joyous big band music; in between, you’ll battle robots, wreck a supermarket and explore a radioactive government facility, to name just a few of the game’s varied activities.

Stages are structured similarly to any other 3D platformer, but nearly every location offers something new. One minute you’ll be floating around under the inflated quarantine bed of an infectious hospital patient, the next you’ll be racing through an office after a secretary on a scooter.

After that, you could be careering through an airport lounge on the back of a runaway jet engine. Some games rest on their laurels; Rabbids Go Home vigorously stamps on its laurels and then flushes them down the U-bend while laughing like a maniac.

Levels vary in set-up and duration – some are linear and on-rails, while others are bigger and more open. You’ll likely grab most of the collectibles on the first playthrough, but you can always revisit stages later. There are a good number of levels, too, and although the same locations and activities do start repeating, they will at least offer something new each time.

Pushing a cart around seems a bit weird at first, but it handles exceptionally well, and it’s always amusing watching it skitter and almost topple over when you happen to take a sharp bend. Without the aid of the bubble bed, you don’t have the ability to jump, but you can whack things by snapping the remote and fire Rabbids by aiming the on-screen cursor and hitting Z.

More Info

Release date: Nov 01 2009 - DS, Wii (US)
Nov 05 2009 - DS (UK)
Available Platforms: DS, Wii
Genre: Adventure
Published by: Ubisoft
Developed by: Ubisoft Montpelier
ESRB Rating:
Everyone 10+: Cartoon Violence, Crude Humor, Use of Tobacco, Mild Suggestive Themes, Mild Language
PEGI Rating:


  • vigeoman - November 8, 2009 4:27 p.m.

    agree with jeffrey3133 assassins creed is crap i hate the game alot although the second one looks decent
  • IIIIIACEIIIII - November 7, 2009 5:48 p.m.

    I don't hate the Rabbids, but I didn't like their party games. This game does look decent but I don't think I'll be getting it. What I want is a Rayman 4. And I want it on the PS3. @jeffrey3133 watch your fucking langauge.
  • jeffrey3133 - November 7, 2009 3:22 p.m.

    dirty1996 assassins creed looks like a peice of SH*T to me it don't interest me so go suck on your cock
  • dirty1996 - November 3, 2009 1:06 p.m.

    This looks like a game. Impressive ubisoft. You make a game like assasin's creed, and then give us a bunch of crappy party games. Hope this doesn't disappoint. Maybe i'll get off my pc to actually try this on my wii
  • conchking - November 2, 2009 11:07 p.m.

    I might get it or rent it but good way to keep moving forward with the rabbids, but rayman needs to come back. ReCaptcha: grouchy Charles My name lol
  • Hobojedi - November 2, 2009 5:47 a.m.

    I'm glad they finally took this direction with the rabbid games, I think we've all been getting sick of their party games.
  • aion7 - November 1, 2009 8:15 p.m.

    Can they be done with rabbids and come out with a Rayman HD Remix already?
  • TheIronMaiden - November 1, 2009 8:03 p.m.

    As much as I love the Rabbid series, lets hope that they move on to something new. I'll give this one a shot, but this will be my last run for the rabbids.
  • SilverWerewolf - November 1, 2009 5:28 p.m.

    First. I'm glad that Ubisoft finally gave us a platformer rather than another poor party game. But still, Ubisoft, stop teasing us and give us Rayman 4 instead of these demented rabbits. That's what the Wii needs right now. Actually, in my opinion, the designers should start working on another enemy for Rayman. Since the Rabbids were the original enemy Rayman was facing, and because we now know that the Rabbids have next to no gray matter under the ears, it would feel more like you're playing as a bully or street cleaner rather than a hero. Again, Ubisoft, please start working on the next Rayman.

Showing 1-9 of 9 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000