Dec 18, 2007
Agetec, Inc. recently announced their upcoming PSP title, Puzzle Guzzle, and gave us a chance to play around with it for a bit. To say that the game is difficult to describe is a conundrum, since we%26rsquo;ve got to attempt it somehow. Even when we got to watch someone else play it, it didn%26rsquo;t really sink in until we got to play it ourselves. Okay, let%26rsquo;s give it a shot%26hellip;
There are three main modes to the game, so we%26rsquo;ll start with the one most familiar: Drop mode. It follows your standard falling blocks setup, including a split screen with two players battling head-to-head. But what your brain must accomplish is not at all standard fare. Square blocks are two-toned, split into orange and purple sections, which are always divided diagonally. The trick that makes Puzzle Guzzle unique is that you%26rsquo;re working in an environment like a grid (the falling blocks), but must create shapes that link together diagonally%26hellip; yet these shapes must connect at right angles.