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Ultimate Ghosts 'n' Goblins




26 Jul 2006
PSP Preview | Ultimate Ghosts 'n' Goblins
We've finally had a chance to run through Ultimate Ghosts 'n Goblins, the updated-for-PSP revival of the classic, side-scrolling Ghosts 'n Goblins/Ghouls 'n Ghosts series, and we're just going to come right out and say it: this game mopped the floor with us. It's hard to explain why Ultimate Ghosts 'n Goblins is so tough, especially considering that - by the standards of the series' legendary difficulty - this is set up like a baby game. As the brave knight Sir Arthur, players are given plenty ... » Read More
19 Jul 2006
PSP Preview | Ultimate Ghosts 'n' Goblins
Wednesday 19 July 2006 Fear has long been regarded as the series' lifeblood, but thanks to a ballsy shift in the balance of player abilities versus intensity (by which we mean the player has sharper claws while the game remains malicious), Ultimate Ghosts 'n' Goblins finally offers a chance to be intrepid rather than scared. You can still wage that traditional war of attrition if you want, stumbling through a thousand continues before collapsing over the finish line. But given that the timing ... » Read More
14 Apr 2006
PSP Preview | Ultimate Ghosts 'n' Goblins
This ghoulish, side-scrolling action title has a very simple premise - you're a knight given the task of running constantly to the right (and sometimes up), fending off the fangs, claws and death touches of a metric ton of creepy-crawlies. You start out in a full suit of armor, but each time an enemy hits you with its death touch, you lose some. Eventually, you're re-slaying the undead while wearing only heart-covered boxer shorts and a beard. That's the basic set-up, as it has been since this ... » Read More
17 Mar 2006
PSP Preview | Ultimate Ghosts 'n' Goblins
Bottomless pits, flying enemies your weapon can't reach and a hero that can't course-correct in midair. The classic 2D platform action game Ghosts 'n Goblins, in all of its incarnations, has been brutal. Everyone used to love 'em, but times change. Most gamers aren't looking for punishment like this anymore. Fortunately, Capcom has noticed the sea change. The new game retains everything that made Ghosts 'n Goblins exciting in the first place, while adding stuff like a life meter to make the ... » Read More
The Knowledge

Ultimate Ghosts 'n' Goblins

Genre: Action
Expected release date: Summer 2006
Published by: Capcom
Developed by: Capcom
Franchise: Ghouls and Ghosts
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