Our earlier hands-on with Tactical Assault left us wondering how much fun flying around flat space could even be. Despite the word "tactical," your classic Trek ships are limited to basic maneuvers and not all that much planning ahead. In fact, there's no height or depth to this universe at all - the Federation and Klingons have to wage their race war on a flat plane, ignoring that pesky third dimensional axis altogether.
But after cruising through several missions, we're starting to warm up to the whole package, even if the battles are repetitious and devoid of strategy. What makes Assault bearable is its attention to Trek details and the fact that not every second of a space combat game needs to be filled with space combat. If you've watched much Trek, you know there's a whole lot more run-of-the-mill fetching and carefully worded diplomacy than there is blasting holes in Romulan hulls.


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