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Spider-man 2



Available on: PSP , GameCube, PS2, Xbox, GBA
5 SO-SO
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Spider-Man 2
PSM2 dreams about how good a portable version of Spidey 2 could've been...
PSP Review - Aug 11, 2005
Spider-Man 2 swings on to PSP
Latest screens of the scaled-down web-slinger
PSP News - Jan 6, 2005
Spider-Man 2 and THUG 2 confirmed for PSP
Activision sign up to deliver a pair of PSP launch titles
PSP News - Oct 14, 2004
Spider-Man clings to top of chart for fifth week
Top 20: The summer slump hits full effect with nary a single new entry. But next week: Doom 3!
PSP News - Aug 11, 2004
Sep 8, 2006
Sep 8, 2006
Sep 8, 2006
Jul 18, 2006
Jul 18, 2006
Spider-Man 2 swings on to PSP
Latest screens of the scaled-down web-slinger
Jan 6, 2005
Spider-Man 2 and THUG 2 confirmed for PSP
Activision sign up to deliver a pair of PSP launch titles
Oct 14, 2004
Spider-Man clings to top of chart for fifth week
Top 20: The summer slump hits full effect with nary a single new entry. But next week: Doom 3!
Aug 11, 2004
Spidey clings to top for fourth week
Top 20: The release drought continues but there's good news on the horizon...
Aug 3, 2004
Spider-Man 2 sticks at the top
Top 20: Unsurprisingly, the web-wonder remains steadfast during a week with no major releases
Jul 29, 2004
Spider-Man 2 clings to the top of the pile
Top 20: Spider-Man, Spider-Man does whatever a spider can - and breaks records on the way
Jul 20, 2004
Spider-Man 2 knocks Driv3r off top
Top 20: Driv3r slips to number two while Soldiers: Heroes of World War II barely makes it into the...
Jul 14, 2004
Spider-Man 2: New pics of the webster
Spidey screenshots sling into view... Plus: Activision's E3 line-up revealed
May 5, 2004
Almost a full year after the release of the Spider-Man 2 film, Activision launches a PSP version on to the unsuspecting public. Now, it doesn't take a genius to work out why. It's because a) they wanted to get a foothold in the PSP market as soon as possible and b) they wanted to milk the teat of the webbed-wonder's movie popularity until it positively whistles with emptiness. We're all for the first reason, but the second is a certainly a bit of a cheek, given that what the developers have ...
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