We can't remember the last
time a game truly gave us goosebumps and messed with our heads quite like
Corpse Party did. Can you say, "mind f**k?" It'll test your psyche
(and stomach) with characters that puke blood, cruelly die right before your
eyes, and, oh yes, you can expect to see their brains and bones splattered
across the environments. It's a demented journey with haunting scenes around
every corner... and yet, like a car crash it's impossible to look away. While
there may have been several scenes we wish we didn't see, it's an experience we're
glad we didn't miss. It's rare to find the type of scares that Corpse Party embraces,
and even rarer for an overall experience that's quite this engrossing...
Aug 29, 2007
How on Earth did it take us until now to realize that Crazy Taxis arcade-style speediferous driving provided the entire blueprint for the mega-successful Burnout series? Sure, Burnout dumped the idea of schlepping customers to and fro and replaced it with metal-shearing crashes, but the whole idea of screaming down the highway, coming as close as you possibly can to the other cars on the road without actually hitting them? Pure Crazy Taxi.
Of course, thats about all there is to
Being in second place isn’t that bad. You’re good, but not great; you don’t have to live up to the same expectations as the person in first place, and you can safely cruise along the line between mediocre and exceptional. Crimson Gem Saga walks that line with exceptional production values and mediocre gameplay
Crisis Core: Final Fantasy VII is everything an FFVII fan could hope for, and everything a PSP owner needs in a portable action-RPG. From its fast-paced gameplay to the stunning graphics, even non-VII fans can get caught up in the game’s plot to the point where you can’t put it down. And even if you have no idea who this guy is, you’d have to be made of stone to not enjoy this scene:
The core idea behind Crush is phenomenal. Your goal is to navigate each level - made up from a series of platforms and hazards - while collecting enough “marbles” along the way to open up the exit. And the sexy twist? At any moment, you can “crush” the game world into 2D. The camera can be spun through 90-degree sweeps or flipped to a top-down view, with each particular perspective offering a differing 2D result upon crushing. So, within each 3D stage, there are dozens
Watchdog parents will be happy to know that Cube is not a hyper-violent vanity project from reformed gangsta Ice Cube, but rather a deep little puzzler with only the bare minimum of bullets.
The name of the game says it all: You play as a rolling tilt-a-box that must navigate its way through of series of grid-like mazes containing bombs, spikes balls, and a bevy of other inanimate objects that wish you ill. But while an overwhelming number of in-game things harbor harmful intentions, youll