We don't regret the hundreds of hours we've sunk into Japanese role-playing games over the years. Not even the time we sketched out dungeon maps on graph paper for Phantasy Star. Honest. It's just that Half-Minute Hero has taught us that a game can deliver a true RPG experience without any of the time commitment
Keeping a single gig in this economy can be a tough task, but Hammerin' Hero protagonist Genzo Tamura somehow manages to juggle 10 different jobs – big league slugger, sushi chef, and deep sea diver among them. Gen's wide-ranging skill set serves as the hook for developer Irem's PSP platform/action game, a charming update to the early '90s series of Hammerin' Harry games.
Hammerin' Hero spotlights Gen's battles
Sept 13, 2007
If you were disappointed by the oddness of the last PSP Harvest Moon (Innocent Life: A Futuristic Harvest Moon, in which you played a robot farm boy who, understandably but unfortunately, couldn't woo girls), you'll be relieved to hear of the return to normalcy in Harvest Moon: Boy & Girl. All the traditional elements you've come to love - farming till midnight, gathering herbs, patting cows so they produce milk, discovering magical creatures and berries, and most importantly,
If an F-16 jet fighter blows up in the sky and theres nothing remotely interesting about it, does it make a sound? Thats just one of the many questions youll be asking yourself while playing Heatseeker. Others include “Why do all these missions feel the same?” and “What wouldve happened if Goose had never died in Top Gun?"
Okay, so that last one isnt really Heatseeker-related, but youll forgive us if our mind wanders towards slightly more interesting jet fighter
Meddlesome heroes! They’re always busting down the damn front door and wrecking our carefully constructed evil lair. What is a malevolent God of Destruction to do but shore up his defenses and stock up an army of creatures in hopes of stamping out every last smidgeon of goodness that invades his realm?
Something that causes your brain to rapidly heat up doesn't really sound like a good thing, does it? When we initially heard about Hot Brain, our first thoughts were of monkey viruses and microwaves. So it was with some trepidation that we picked up the latest game claiming to increase intelligence through the power of minigames. Fortunately, despite the worrisome title, Hot Brain turned out to be totally innocuous (whew). Unfortunately, like so many other games trying to cash in on the brain
Oct 2, 2007
It had to happen. PSP has finally got its Wario Ware. Sadly, this is a charmless version of the Nintendo favorite. Following the quick-fire nature of WW, Hot Pixel is broken up into a succession of quick fire minigames. While certain games are temporarily diverting and show some character - drawing a line for a stock market crash while businessmen cry in the background - most are tedious affairs that show little imagination and repeat too often.
The "urban" flavour falls flat and
If you're headed to the virtual links expecting something markedly different from the second portable extension of the long-running Hot Shots Golf series, think again – Open Tee 2 is a game of minor tweaks and extensive content, and aside from the advent of online play (missing from its predecessor), the game largely goes through the familiar motions.
Any new title from the Hot Shots Golf team is worth celebrating, and we’d go so far as to say this one is a near-perfect handheld game. For starters, unlike its PS2 daddy, Hot Shots Tennis: Get a Grip (known as Everybody’s Tennis in the UK) now has a proper Story mode. In it, you walk around hi-res environments, chatting with people and running errands, and it seems all of life’s puzzles can be solved with two rackets and a ball...