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  • Gangs of London is a great portable gangster game. The real success is the focus on fast, fun sequences that put you in the middle of the British underworld Guy Ritchie is so good at depicting. Rather than long expensive cut scenes, comic book-style panels convey the story before and after missions. Missions flash by as you murder, maim and kidnap on foot and on the road to seize control of London's crime subculture. Fail to kill a rival gang boss or kidnap a new round of prostitutes from
  • Frogmen are no match for Knights. Dragon Warriors obliterate Magic Hunters. Demon Knights are decimated by Magicians, but those same mages are absolutely shredded by musket-wielding Buccaneers. Oh, and watch out. Wild armies of Wyverns, Skeletons or Forest Elementals could ambush you at any time. These are the kind of lessons one learns when playing Generation of Chaos. Fancy-pants armchair generals would describe it as a fantasy-based, tactical warfare simulation. Normal folks would say its
  • Back in the early days of the PlayStation 2, the popularity of rhythm games in the US was on the rise thanks to Konami's quick 'n dirty ports of their Dance Dance Revolution titles. This was before the likes of Karaoke Revolution or Guitar Hero; when everyone was dipping their toes in the musical waters. It was then that Koei released its charming and bizarre music game, Gitaroo-Man. Now those who missed this little gem a few years back (which is probably most of you) have another chance to
  • If youve got an itch that a single, newspaper-bound Sudoku puzzle each day just cant satisfy, then Go! Sudoku is your cure. That or a good, sturdy back-scratcher. Go! Sudoku is a collection of approximately 1000 different Sudoku puzzles across an array of different difficulty levels, as a competitive or cooperative multiplayer game, or as a single-player time challenge. As a bonus, there are even more puzzles available for download, though the interface to get to them is pretty
  • Long before he was the god of war, bald badass Kratos was just the Ghost of Sparta, a berserk agent of the ancient Greek gods. God of War: Chains of Olympus delves into those dark years, shedding light on Kratos' troubled past while delivering the same epic storytelling, beautiful scenery and vicious ass-stomping we've come to expect from the series.
  • When God of War III ended, Kratos’s story was finished – at least for the time being, what with Olympus in ruins and his revenge finally complete. But the ending still left a big plot thread hanging, one that began in the hidden recesses of the first game and was never pursued: Kratos had a brother. One who’d been snatched away as a child and raised in the underworld. One who, Kratos learns early on in Ghost of Sparta, is still alive...

  • While Grand Theft Auto: Liberty City Stories proved that free-roaming crime games can be done on the PSP, that doesn't mean the handheld can do everything. It can't, for example, do The Godfather, at least not in the same way it was done on consoles. Why else would the driving segments and open world be ripped out of The Godfather: Mob Wars and replaced with turn-based strategy? To be fair, Mob Wars does an impressive job of replicating the console Godfather 's action sequences. As a foot
  • Today, "shooter" refers to a first-person game that puts you directly into the action, usually with some kind of elaborate set of firearms. But many years ago, the term was synonymous with side-scrolling shoot 'em ups that plopped your lonely space ship into an endless armada of hostile alien craft - Gradius Collection compiles five of this genre's toughest, hardiest games onto one disc, ready to remind us all how unforgiving these games can be. Yes, there are five games in this compilation,
  • There were screenshots. There was video. There was even a picture of the PSP 1000 sitting next to a UMD with Gran Turismo on it. So why has it taken five years for the damn thing to finally appear on Sony's handheld?

  • When it was first released on Nintendo DS several months ago, Chinatown Wars was an ambitious, unprecedented use of the system's capabilities. Not only did it implement touch screen and microphone controls in clever, unobtrusive ways, it also proved that a "mature" experience could be had on a system best known for Brain Age and Cooking Mama.

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