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Sometimes, explaining the mechanics of a puzzle game is nightmarishly difficult. It's usually some variation of "this colored widget goes there, and if you make a certain shape, more widgets blast in from some direction", but filling in the details is a pain. Not so with Puzzle Quest: Challenge of the Warlords. If you've ever played Bejeweled - and several million people have - you know 90% of what this game is about.
The remaining ten percent sure is interesting, though. Yes, you're basically ...