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  • As world-dominating franchises go, the Metal Gear series has had a strange relationship with PSP. First there was the non-canonical AC!D series, which replaced the series’ hallmark stealth action with turn-based card strategy. When fans cried foul, Metal Gear’s unrepentant, idiosyncratic creator Hideo Kojima  ‘rewarded’ them with a sequel.

  • Star Wars Battlefront: Elite Squadron sports all the features we wanted to see in a new Battlefront game. For the first time, you can battle on land, hop in a ship and strafe ground units from the air, and blast into orbit to dogfight and assault your enemy’s capital ship, all on the same map. We recently got to sample multiplayer with 16 other players, and the transitions between ground, air, and space combat work great.

  • Konami had a blowout today at the Tokyo Game Show, hosting a stage show that highlighted Metal Gear Solid: Peace Walker’s story and characters. Game director Hideo Kojima also talked at great length with two of the game’s voice actresses.

    Featuring a two volume script that is “as large as Metal Gear Solid 4’s” according to Kojima, Peace Walker is a full-blown MGS game, despite its portable platform.

  • Last week, Rockstar visited our UK and US offices to show us the latest instalment of GTA IV's Xbox 360 exclusive DLC - The Ballad Of Gay Tony.

  • The Assassin’s Creed franchise is one that really couldn’t have existed without some pretty advanced technology. The original Assassin’s Creed has always carried the trappings of a “next-gen” title - making your way through a dynamically responsive and detailed open world, outsmarting intelligent guards with free-flowing parkour moves, and handling a diverse set of stealth and combat techniques took some serious hardware muscle

  • The biggest crime about the DS's amazing felony ‘em up wasn’t the random car-jackings, cop killing or drug dealing; it was the fact it didn't sell as well as it deserved. But justice could yet be served with the release of the PSP version of Chinatown Wars next month. But can you really improve on a portable classic we recently awarded a perfect 10? Well, thanks to some revised controls and a sexy graphical spruce-up

  • The first thing you should know about Beaterator is that it isn’t a game. It isn’t a “toy” like Wii Music, either, although it can be used like one. Instead, Beaterator is a serious tool for making music – or at least as serious as a tool can get while still staying accessible and relatively easy to use.

  • As we sat down to see Smackdown vs Raw 2010 for the first time in L.A. during Summerslam weekend, we were skeptical. This had been the longest we could remember going without seeing a given year’s Smackdown before its release, which will be on Oct. 20.

  • Rally car racing is a sport in transition. Like mixed martial arts, it’s spent the last several years carving out a slice of mindshare from sports fans eager for new spectacles. Rally has long been popular in Europe and Asia, and now has growing mainstream acceptance in America thanks to the late Colin McRae’s efforts to hitch the sport to the X Games.

  • Okay, it’s pretty. It’s very, very pretty. Soulcalibur: Broken Destiny is so good-looking that we can’t even say, “It looks good for a portable game.” The game looks good for a Dreamcast game, it looks good for a PS2 game – heck, we’ve seen plenty of Wii games that look cheap by comparison.


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