PSP Previews


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Oct 19, 2006
PSP Preview | EA Replay
Younger gamers may find it hard to believe, but there was a time when corporate giant Electronic Arts didn't focus mainly on sports games, yearly sequels and movie licenses. This company was actually founded with the goal of helping individual developers bring their unique vision to the market. It resulted in a lot of great, original games. EA Replay brings those days to mind with a collection of 14 classic games that originally saw release on the SNES and Genesis consoles back in the ...
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Aug 16, 2006
PSP Preview | Earthworm Jim
Back in April, we reported that Earthworm Jim, invertebrate hero of the 16-bit era, would soon crawl his way to next-gen consoles. Turns out we were half-right; Jim's coming back, but for now, he's only coming out of retirement on the PSP. And from what we've played of his new game - simply titled Earthworm Jim - Sony's handheld seems to suit him. Unlike the series' disastrous attempt at 3D, Earthworm Jim doesn't mess too much with the formula, featuring oldfangled 2D gameplay combined with ...
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Apr 30, 2008
PSP Preview | Echochrome
PSP - Echochrome - Echochrome - import hands-on

A monochrome game where a stickman chases shadows around logic-defying structures hanging in space, you say? Yeah, that’ll be Echochrome. But that hasn’t stopped us from loving every head-scratching minute. The first hour or two playing Echochrome was mostly spent just enjoying the novelty of its concept.

You don’t control the walking/jumping/falling character as such; you control the level (or the camera, ...

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May 17, 2006
PSP Preview | Every Extend Extra
Billed as a "puzzle-shooter," Every Extend Extra takes the colorful, bass-driven puzzle genre to an explosive new level. The idea is simple: you have a little cursor shaped like a pulsing "x," and your objective is to kamikaze yourself into the bombs that float around the screen. Catch as many of the bombs in an area at once to ignite a chain reaction of detonations and increase your score. Basically, the goal is to create the largest string of explosions possible... oh, and grab the gems that ...
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Mar 1, 2006
PSP Preview | Exit
Two-dimensional gaming on handhelds might be on the decline, but you'd never know that from looking at Exit, an upcoming action-puzzler from Taito. With a unique, nonviolent concept and a striking resemblance to the original Prince of Persia games, Exit casts players as Mr. ESC, a fedora-wearing, coffee-fixated escape artist tasked with rescuing people from disaster-stricken areas. Fighting against the clock, Mr. ESC runs, jumps and climbs his way through 2D disaster areas(rendered in sylized ...
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