Tuesday 23 May 2006
It's no secret that first-person shooters are tough to do properly on PSP, thanks to a rather limited control scheme. So we're not surprised that developer Guerrilla thought long and hard about how best to recreate its FPS hit Killzone - originally a PS2 title - for PSP.
What did surprise us, in a very pleasant way, was the solution Guerrilla came up with - switching to an isometric, third-person view - and how well the resulting game plays after such a drastic
Turning first-person shooters into overhead-perspective action games for handhelds is hardly a new idea, but Killzone: Liberation might be the first game to really nail it. A spinoff of 2004's futuristic FPS Killzone, Liberation casts players as one of that game's characters - a commando named Templar - and runs them through blasted trenches and colossal industrial complexes in a campaign to rescue hostages from the Nazi-like Helghast army.
We recently got our hands on a near-complete version