Don’t be fooled by the cutesy, sun-shiney graphics: PaRappa the Rapper will kick your ass - it’s as hard as nails. So hard, it’ll destroy your self-belief. Were you ever any good at games? Ever? Apparently not, you’ll think, as the option to try again pops up for, like, the thirteenth time. It’s hard in a way that makes your fingers freeze up (and not because of PSP’s iffy control layout) as your mind starts interpreting Triangle as Square and vice versa. You panic. You screw up. And there’s that nagging urge to keep going that brings out your inner psychotic obsessive. It’s a vicious circle.
PaRappa the Rapper is a ten-year-old PSone game given another outing in the smaller confines of PSP. It’s practically a straight, no-fancy-business port, with the only concession to its new home being some four-way wireless gaming and the inclusion of Gameshare functionality. It’s disappointing that the intervening decades have seen no new features or gameplay elements dreamt up. It is exactly the same game.


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