The funny thing about inventing a genre of videogames is that, until it becomes completely played out, every game that emulates your formula is going to be attached to your name. Games that feature a wide-open, freely explorable world, for example, will have a hard time avoiding the label of "Grand Theft Auto clone," especially if their worlds are littered with vehicles to steal and drive.
In the six years since Grand Theft Auto III, a slew of games have tried to become "the next GTA," but so
A game is made, and it turns out to be good. The game comes out, becomes popular... and then becomes a series. Usually, we have nothing bad to say about that. Until, inevitably, things start to slide. The creator that made the game what it was bails. Or it fizzles in the transition from one console to another. Maybe the staff just forgot what made it great. Whatever the problem, we've selected seven of the biggest offenders, for your
A game is made, and it turns out to be good. The game comes out, becomes popular... and then becomes a series. Usually, we have nothing bad to say about that. Until, inevitably, things start to slide. The creator that made the game what it was bails. Or it fizzles in the transition from one console to another. Maybe the staff just forgot what made it great. Whatever the problem, we've selected seven of the biggest offenders, for your
A game is made, and it turns out to be good. The game comes out, becomes popular... and then becomes a series. Usually, we have nothing bad to say about that. Until, inevitably, things start to slide. The creator that made the game what it was bails. Or it fizzles in the transition from one console to another. Maybe the staff just forgot what made it great. Whatever the problem, we've selected seven of the biggest offenders, for your
A game is made, and it turns out to be good. The game comes out, becomes popular... and then becomes a series. Usually, we have nothing bad to say about that. Until, inevitably, things start to slide. The creator that made the game what it was bails. Or it fizzles in the transition from one console to another. Maybe the staff just forgot what made it great. Whatever the problem, we've selected seven of the biggest offenders, for your
Sony's annual E3 press conference opened with what could have been the biggest reveal of the entire show if it hadn't been leaked last week: the new $499 price of the PS3, as well as the introduction of a new $599 model that comes with an 80GB hard drive and a copy of online-enabled dirt racer Motorstorm. This left biggy-wig Jack Tretton (who began the event speaking through his character in the PS3 virtual world Home) to launch right into the publisher's game-centric, four-part
Sony's annual E3 press conference opened with what could have been the biggest reveal of the entire show if it hadn't been leaked last week: the new $499 price of the PS3, as well as the introduction of a new $599 model that comes with an 80GB hard drive and a copy of online-enabled dirt racer Motorstorm. This left biggy-wig Jack Tretton (who began the event speaking through his character in the PS3 virtual world Home) to launch right into the publisher's game-centric, four-part
It's the end of another great year for gamers. Two new systems launched. Two handhelds waged bloody battle. And next gen gaming got a big kick in the pants - thanks to a year of lonely rule by the Xbox 360. PC gaming fought fire with nukes, waging its battle against the console-based onslaught. In short, it ruled.
How do we handle this? We're handing out our gleaming Platinum Chalice to those games and systems which gave us the business. No boring list of 37 different strategy games, divided
The Elder Scrolls V: Skyrim was the big
winner at last night's Interactive Achievement Awards (IAAs) in Las
Vegas, scoring a total of five top honors including the coveted Game
of the Year title. Rest assured, the likes of Portal 2, Uncharted 3,
and Super Mario 3D Land were also shown some industry love...
Puzzle-game fans should prepare to make some tough decisions this fall. Buena Vista Games today announced an agreement with Q Entertainment - makers of Lumines and Meteos - to bring no fewer than four new games to the US and Europe. Set to rock the PSP, PlayStation 2 and DS are Lumines II, Lumines Plus, Every Extend Extra and Meteos: Disney Edition.
Given that rhythmic block-dropper Lumines (reviewed here) is still one of the PSP's best-selling titles, it's no shocker that Lumines II topped