In a few short weeks, PSP owners will get their first real Metal Gear Solid game for the handheld; not a turn-based, card-filled strategy game, but an honest-to-God stealth actioner that mimics the gameplay from the PS2 games. We've previewed Metal Gear Solid: Portable Ops before, but until now, we've only seen its multiplayer deathmatch mode in action - which is great, don't get us wrong, but it's not the adventure we've been craving.
Now that we've gotten our first crack at Portable Ops'
Metal Gear Solid: Portable Ops looks a little different every time we see it. However, the time we spent with it during a tournament at the Tokyo Game Show is the biggest leap forward since we first saw the game at E3 in May.
Like our previous sessions with the game, this one focused only on the Metal Gear Online-style multiplayer, and it was in the same trench-filled level we explored every other time we've played. But it was a little bigger and more explorable this time, with open doors
A little bit of the mystery surrounding Metal Gear Solid: Portable Ops has fallen away, because we've got new screens, a brand new trailer and - best of all - new details on the handheld sequel to PS2's smash hit Metal Gear Solid 3: Snake Eater. To check the trailer - which offers up new plot and gameplay elements, graphic-novel-style cinematics and the first good look at the game's non-robotic Ninja - hit the Movies tab above. Just be sure to come back, because you're going to want to know the
As E3 was winding down on Friday, GamesRadar got a chance to try out Metal Gear Solid: Portable Ops in a special closed-door session. While we arrived too late to play the game against series creator Hideo Kojima, we did get a chance to run through a couple rounds of the game's multiplayer deathmatch mode. It wasn't the epic team-based action we were shown in the trailer, but it did give us a taste of things to