The crowd noise - or complete lack thereof - is disturbing. There’s nothing other than a slight murmur emanating from the stands whether you’ve thrown a meaningless mid-count pitch or just hit a bottom-of-the-ninth, three-run walk-off home run. There’s no difference in the reaction of the fans, and that’s just weird.
At least the pitching is (mostly) fun. The traditional components of timing, location, and speed are part of the puzzle, but the addition of manipulating the break of your particular hurler’s pitch fleshes it out even more. Making contact at the plate is not terribly painful, either, thanks in part to the Batter’s Eye feature that allows you to pinpoint where you’ll look for your pitch. It expands and shrinks based upon the player and the count, serving its purpose well.
Baserunning, however, borders on disastrous; the controls are so busted that you’re best served by letting the computer do all the work instead of futilely trying to get your guys to obey any commands.