Were back from the love tryst-sounding “Sega Loves Your PSP” day with our first hands-on impressions of the PSPs new racing-blow-upathon hybrid, Full Auto 2: Battlelines. If you remember from our previous coverage, Full Auto 2 for the PSP isnt a straight port from the PS3 version. Instead, Deep Fried Entertainment gets brownie points by building the game from the ground up and using the PS3 Full Auto sequel as a basis.
Theres the standard Career mode where you race and cause
So how exactly does a title for a highly-touted, supercharged, next gen musclebeast like the PS3 port into the formidable-but-kind-of-in-a-different-league-to-say-the-least PSP? Shoehorns? Funnels? Tiny candies labeled "Eat Me"?
The answer, as reps from Sega were quick to tell us, is by not porting it at all. Full Auto 2: Battlelines for the PSP shares its name and concept with its PS3 counterpart, but that's about it. The game is being developed from the ground up by Deep Fried Entertainment,