Yesterday we dropped a massive Mega Man retrospective, packed with tons of information and custom art. If you're really into the retro scene, you're gonna totally freak out over these hand-made wallpapers designed by submitter Joshua Hines - he hand-ripped most of the sprite ...
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Since his introduction in 1987, Mega Man has starred in more than 100 video games spanning nearly every console and handheld in existence. After several hugely successful titles, Mega Man ceased to be a game character and became a part of pop culture, with countless references across all mediums and cameos in even more Capcom titles. ...
» Read MoreOn some level, roughly 95 percent of games have always been about assassination: go to point A and kill prominent entity B, fighting your way through goons C through Z to get there. Most games tend to come up with a morally justifiable pretext for all the violence, but more and more, we're seeing games that drop the act and let you be what you've secretly known yourself to be all along: a remorseless killing machine bent on destroying your targets. ...
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Nobody likes to see a Game-Over screen. As if knowing you suck isn’t bad enough, some games rub it in by torturing you with really annoying Game-Over screens. What could be worse than having to watch your demise from multiple angles, or sitting through the same long-ass cutscene of the world ending every time you fail? Tack one of these onto a tough boss fight, and you have a perfect formula for gamer rage. We’ve hand-picked this ...
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Inanimate objects. Wow, we must really be out of ideas, huh? It's true, at first pass this sounds absurd, open to all kinds of interpretation with an infinite number of potential entries, but after careful contemplation (i.e. shouting at one another for hours) we've come up with a list of in-game objects so desirable that every gamer should love 'em - even if all they do is sit there.
For our consideration, the items have to be ...
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