PSP Features


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Feb 28, 2008
PSP Feature | LocoRoco

Distilled gameplay, old-school values and why you need never load another disc into your console again. We take a look at how new-gen technology has revitalised old-gen gaming and even sparked a new wave of superb retro-style games. ...

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Feb 22, 2008
PSP Feature | LocoRoco
PSP - LocoRoco - Gaming's greatest Fatties

Just in time for Black History Month, GamesRadar is proud to present a completely unrelated article about fat people. Chubbies are everywhere these days. Your next door neighbor could be a fatty. More than likely, your mom is one, too. Oh, Snap!  ...

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May 2, 2006
PSP Feature | LocoRoco
We can't wait Guitar Hero II Nobody quite expected Guitar Hero to be such a blistering success last year, but its popularity and sheer awesomeness have put the sequel at the top of our "must-see" list. While it's deceptively simple - you "play" a guitar-shaped controller in time to a cascading series of onscreen dots - Guitar Hero is one of the most enjoyably addictive games on the PS2, and we've got high hopes for the next ...
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Jul 18, 2008
PSP Feature | LocoRoco 2
PSP - LocoRoco 2 - E3 08: Sexy charts and graphs with all the game data

So E3's finally over for another year (for ever?) and we're left with tired eyes, full notebooks and - if you're a Nintendo fan - empty hearts. But how can we possibly sum up the mass of data in one easy-to-digest article? Easy. We convert all the game data into sexy pie charts and give you the whole show in graphic form. Go on, try a slice. ...

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Feb 23, 2007
PSP Feature | Lost: Via Domus
Theres going to be a game of Lost. You know it. We know it. Quite what that game will involve, though, is a mystery of far more, well, Lost proportions. A chronic lack of any real information may have hampered things up until now, but this year coders Ubisoft and Lost money-men, channel ABC, are going to be a lot more forthcoming on the info front, you mark our ...
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Jul 27, 2006
PSP Feature | Lumines
Three weeks ago, our sibling site NextGen posted the article, "The Ten Greatest Years in Gaming." It was full of cool industry info, but the first thing we asked was, "So, the PlayStation was first designed as an add-on for the SNES. We get the irony, but what were we actually playing in 1993 that made it so great?" We checked it out. We made a huge list of the best games of the past 34 years, taped it to the wall, and fought for days about stuff like whether one Zelda is worth more than two ...
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Apr 15, 2008
PSP Feature | Manhunt 2
PSP - Manhunt 2 - 50 Reasons you're a crappy customer

Not too long ago GR threw a big ol' pillow fight we called The Week of Hate. We got a lot of crap off our chest, and the internet rejoiced in the only way it knows how: with an amusingly disproportionate amount of resentment. And that’s beautiful! We’re all about venting here. It’s extremely therapeutic.

So, when the employees of an actual Minnesota game store sent us a list of the 50 things they hate about their customers, we couldn’t help but chuckle in agreement. Our office contains more than a few veterans of retail, and we can confirm that many of you stroll into your local GameStop completely unaware of how much of an ass you are.

Consumers: The time has come to educate yourself! Because for most of you, it’s not a question of which number below represents you - it’s how many. ...

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Dec 21, 2007
PSP Feature | Manhunt 2
21st Dec, 2007 So, the BBFC has decided to take the Manhunt 2 debacle a step further. You might remember that last week the games UK ban was finally overturned by the Video Appeals Commission. Cue much rejoicing and popping of corks all round at Rockstar. But now things are different. Rather than accepting the decision, the BBFC has decided to take the matter to the High Court for a judicial ...
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Nov 2, 2007
PSP Feature | Manhunt 2
Nov 2, 2007 As most everyone on the planet has heard by now, Grand Theft Auto publishers Rockstar made a game called Manhunt 2 that was so gory, they could only get it on store shelves by covering up all the nasty bits. But enterprising hackers have broken into Manhunt 2 and removed the visual filters that covered up all of that nasty stuff. And luckily for us, they're sharing. We've found a nice, long, completely uncensored version of the video lurking about the interweb's nether regions, so ...
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Jun 15, 2007
PSP Feature | Manhunt 2
Friday 15 June 2007 Manhunt was all about tension. It was also about suffocating violent sociopaths with carrier bags, but the barbaric brutality was heightened by an ever-present sense of uneasiness that simply refused to let the player relax - even after a blood-hungry hunter had been successfully decapitated with a length of wire. After giving us an insight into Manhunt 2's environments, developer Rockstar now talks about some of the mechanics that will make Manhunt 2 an even more ...
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