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May 19, 2008
PSP Feature | Crisis Core: Final Fantasy VII

Every week TalkRadar brings you unbiased, unfiltered news on every topic that means a damn to gamers. It's loud, rude and occasionally inappropriate, but it is never boring. That's why it's one of the fastest-growing videogame 'casts out there. Hit us in the forums or on iTunes, we want to make TalkRadar as entertaining and interactive as possible. It also ain't for the young'uns, so the under-18 crowd should take a hike - unless your parents are super-cool gamer types who know you'll hear the word "shit" on other podcasts, YouTube, HBO and South Park. ...

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May 12, 2008
PSP Feature | Crisis Core: Final Fantasy VII

You know that heartwarming sensation you get while remembering games of yesteryear? The one that makes you ponder, "Why aren't games this good nowadays?" It's a lie. It's a childhood veil that, once lifted, exposes how shitty some of your favorite games were all along. They didn't just sour with age - they were never that fun, you just put up with them because there was no better alternative.

Metroid, for example, is fairly crap by ...

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Apr 18, 2008
PSP Feature | Crisis Core: Final Fantasy VII
PSP - Crisis Core: Final Fantasy VII - Crisis Core: Final Fantasy VII - Mission Survival Guide!

Crisis Core: Final Fantasy VII is undoubtedly one of the best PSP games we've ever played. Getting through the game's story mode is a breeze for most players. Completing the game's optional missions, on the other hand, is another story. While they start off relatively easy, the missions get pretty difficult towards the end of the game. Here's a list of tips and strategies that will help you achieve "100%" on the mission counter while ...

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Mar 5, 2008
PSP Feature | Crisis Core: Final Fantasy VII
PSP - Crisis Core: Final Fantasy VII - Timeline: Final Fantasy VII So who is this dark-haired hero, star of Crisis Core: Final Fantasy VII? Recognize him from the original Final Fantasy VII? Remember him from that shiny movie, Advent Children? No? Well then, you’ve been missing out on Square Enix’s Final Fantasy VII Compilation, a series of games and movies that serve as a sort of official fanfiction for the beloved Final Fantasy VII. The Final Fantasy VII Compilation was first conceived by Square ...
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May 13, 2007
PSP Feature | Crisis Core: Final Fantasy VII
We're live, in Tokyo, to bring you reports from Square Enix Party 2007, a public event that showcases the latest in the Final Fantasy, Kingdom Hearts, and Dragon Quest publisher's massive lineup of games for all of your favorite next generation consoles and handhelds. We're bring in up-to-the-minute information as fast as we can over the course of the weekend. Check back to this page for updates as they happen. Final Fantasy Tactics: The War of the Lions interview: many missed it on the ...
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Nov 26, 2008
PSP Feature | Darkstalkers Chronicle: Chaos Tower
PSP - Darkstalkers Chronicle: Chaos Tower - Comic/fighting-game mashups that need to happen

It’s been eight long years since Marvel vs Capcom 2 hurled random fistfuls of comic-book and videogame characters at each other and made them fight, and since then there’s been alarmingly little cross-pollination between the two media. That suddenly changed this year, with the release of Mortal Kombat VS DC Universe and the Japan-only unveiling of Tatsunoko VS Capcom: Cross Generation of Heroes. ...

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Jun 5, 2008
PSP Feature | Disgaea: Afternoon of Darkness
PSP - Disgaea: Afternoon of Darkness - Game names corrected by spell check

You know that red line that pops up in Word, Firefox or any other program with a spell check? It's helpful, don't get us wrong, but they really should spend some time working on spell check's virtual intuition. When we typed "Firefox," just now while writing this article, the red line asked if we meant "firebox." Um no, we didn't. And that's what happens countless times every second across the world when people type in video game names - ...

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May 22, 2008
PSP Feature | Dragoneer's Aria
PSP - Dragoneer's Aria - Box art that got it all wrong

Ah, the box art story. Ol' R'liable we like to call it, always good for a laugh and sure to inspire conversation about what makes cover art good, bad or legendarily awful. This time though, we're going a different route and focusing on covers that totally botch the simplest rule of box art - it should reflect the product cleanly and clearly. These poor examples couldn't even keep it together long enough to be regular old "bad box ...

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Jan 3, 2008
PSP Feature | Earthworm Jim
Some people say you can have too much of a good thing, but we say they can bugger right off. A cake is good, right? But are two cakes bad? No, theyre just more cake, and we like cake so well take all we can get. Om nom nom. In gaming terms, the only thing better than a great videogame is a great videogame that acts as the start of a great franchise. Final Fantasy, Burnout, Super Mario Bros… We love them not only because theyre great but also because of what they later gave us. The only ...
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May 5, 2006
PSP Feature | Field Commander
The PSP's cache of games is steadily growing, but there are still very few exclusives for the handheld that are truly worth the time. Strategy and tactical nuts should be quite excited to know, however, that Field Commander is shaping up to be one of the hottest multiplayer games on the system. We recently caught up with Bill Coyle, lead designer of the grid-based, military game for more info. How early on did you know that multiplayer was going to be a huge feature in Field Commander? The ...
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