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Mar 23, 2007
PSP Feature | PSP
We Love: Drac's Back: Castlevania: Symphony of the Night has finally hit Xbox Live, giving new gamers a chance to see why this one game redefined the series (and created a formula it still employs today). 800 points for one of the best 2D games ever made? Yes, please. Now, if only Konami would make more 2D Castlevanias for full-sized consoles... Ace Combat soars to Xbox 360: We're not gonna lie - having exclusive screens, info and interviews for Ace Combat 6 made our whole damn week. Check ...
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Mar 21, 2007
PSP Feature | PSP
In the videogame industry, few jobs outside of the actual production of games are as vital as those of public-relations personnel. Standing between the public and busy developers, it's their job to make sure that information trickles out to the press and that a game's intended audience is good and hyped for it by the time it hits stores. But things don't always go as planned, and whether it's the fault of bad marketing, overzealous developers or just piss-poor self-representation, things ...
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Mar 20, 2007
PSP Feature | Silent Hill Origins
Theres more to the Silent Hill series than most people realize. If you play through it and take everything you see at face value - assuming that the writhing flesh sacks are just writhing flesh sacks - then youre missing out half the experience. Each game in the series revolves around psychological themes and everything your character witnesses, from bubble-headed nurses through ghostly apparitions to rusty wheelchairs, are all there for a specific reason, conjured up by the evil-infested town. ...
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Mar 19, 2007
PSP Feature | PSP
Men killing men in videogames is as commonplace as fortuitously placed exploding barrels. Murder. Death. Violence. It's our staple diet. Almost impossible to find, however, is the act of two men sharing the gentle warmth of a kiss. Why do games shun the tenderness of man, yet celebrate his atrocities...? We don't know. And we don't really care. If we're completely honest, it's really just a rambling and fairly flimsy attempt to justify our brilliant new movie of men kissing men in games. ...
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Mar 16, 2007
PSP Feature | Tomb Raider: Anniversary
GamesRadar has been given exclusive access to an unseen level of the remake of Lara's PSone classic Tomb Raider, and later in the week we'll be bringing you world exclusive screens of the huge Egypt level and explaining how it compares to the original version. In the run up to this first look, we've got a massive three part interview with TR: Anniversary developer Crystal Dynamics in which we'll find out how much they've increased the size of the T-Rex, why they're altered Lara's ...
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Mar 16, 2007
PSP Feature | Spider-Man 3
Spider-Man 3's got a lot to live up to. Even after the three years since Spider-Man 2 was released, it has yet to be bettered as the benchmark for how to make a superhero game. No one's offered the same sense of freedom. No one's managed to capture the essence of the hero they're trying to copy and, more importantly, no one has managed to make a game that's anywhere near as much fun as Spider-Man 2 was. This May, though, all that's about to change - as Treyarch, the guys who amazed us way back ...
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Mar 16, 2007
PSP Feature | Tomb Raider: Anniversary
Yesterday, we left you at the point where we'd met the undead in our Egypt walkthrough. Now we'll take you further into this awesome new Tomb Raider: Anniversary level as we wrap up our week-long preview. As the undead foes hit the ground and fade away, again the sense of isolation hits you. Everything is still again, except for the swirling sand and glistening reflections from the water around the obelisk in the middle of the courtyard. You can see an artifact high above you, but the puzzle ...
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Mar 16, 2007
PSP Feature | PSP
With the launch of Nintendos seemingly more ‘girl friendly DS and Wii, and gaming award ceremonys adding categories like Girls Choice Award, women picking up a joystick is apparently becoming more mainstream. But what is this obsession with women being a different gaming species? Despite the acceptance that more women are playing games theres still a great divide – one where male gamers fit into many categories and women get just one: girl gamer. The girl gamer is often seen as a ...
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Mar 16, 2007
PSP Feature | Spider-Man 3
We got a chance to chat with Greg John, the producer at Treyarch in charge of making sure Spider-Man 3 turns out to be a winner. Here's what he had to say... Can you tell us a bit more about how the black suit works in the game? Can you choose to wear it whenever you like to give your abilities an extra boost? How will using Spider-Man's black suit differ from controlling Venom in Ultimate Spider-Man? John: We started developing the black-suited Spider-Man by making a solid, fun base with the ...
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Mar 15, 2007
PSP Feature | Spider-Man 3
Today we take a look at the different costumes Peter Parker masquerades in, as well as the foes hell be facing in Spider-Man 3. It seems as though “Black" is the new “Red,” cuz apparently that basic suit is old and busted. Say hello to the brand-new dark and mysterious Spidey; complete with extra angst. Hes gonna need all that anger when he faces his biggest adversaries yet; a rival photographer, his former best friend and the man that may have killed his uncle. Read on: Red ...
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