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Feb 9, 2007
PSP Feature | The Warriors
As anyone who's played The Warriors can attest, it's neither a simple adaptation of the 1979 cult film nor a simple brawler. Putting players in charge of a roving group of young toughs, it gives you the freedom to stalk New York's neighborhoods at your own pace, stealing and smashing whatever's handy as you bash through the city's street gangs. The Warriors' Coney Island stomping grounds are particularly well fleshed-out, and if you've finished the story - or just don't feel like following it ...
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Feb 7, 2007
PSP Feature | The Warriors
By now, you might know the story of The Warriors: framed for the murder of New York's most visionary gang boss, a red-vested group of hoods has to tear ass from the Bronx to Coney Island before every gang in the city kicks their teeth in. The thing is, this is back in 1979, when New York was an oppressive cesspit of crime and young toughs could wear matching makeup and costumes and still be badasses. So while the gangs lined up to murder the Warriors are formidable, brutal and deadly, they're ...
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Oct 24, 2006
PSP Feature | WWE SmackDown! vs RAW 2007
We at GamesRadar value you, our dear readers, and we know how much you folks freak out about the WWE. So, we decided to give you a special treat by capturing all the intro videos for all of the major wrestlers from the upcoming WWE Smackdown! vs RAW 2007 (the dudes that publisher THQ would give us the okay for, anyway) and post them up here for you to download and enjoy on your iPod or PSP (just right click the name and choose "save as"). We'll be updating this list daily until they're all up, ...
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Aug 18, 2006
PSP Feature | WWE SmackDown! vs RAW 2007
Fighting hand-to-hand was all well and good way back in the 8-bit stone age of video games, but these days, audiences expect a little more. Specifically, they expect to be able to use anything and everything to mete out horrible injury to their enemies. When it hits in November, WWE SmackDown! vs RAW 2007 will answer the call by enabling players to take advantage of environmental hotspots spread out across the arena. And whether it's grinding your opponent's face into a chain-link fence or ...
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May 30, 2006
PSP Feature | WWE SmackDown! vs RAW 2007
Friday 19 May 2006 With the long running WWE SmackDown! series about to make the transition to next-gen - SmackDown! vs Raw 2007 will be released on PS3 and Xbox 360 later this year, alongside PS2 and PSP versions - we were recently given a rare opportunity to quiz the masterminds behind the game, the Yokohama-based development team Yuke's. In part one of our exclusive interview, we quiz them on next-gen difficulties, how they sidestep not being able to motion-capture top WWE stars, and what ...
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May 26, 2006
PSP Feature | WWE SmackDown! vs RAW 2007
Wherever the future of gaming takes us, we know there will be wrestling there. WWE SmackDown! vs RAW 2007 proves it, riding the next-gen wave with fully interactive wrestling arenas, brawling in the stands, more realistic grappling and some of the slickest-looking wrestlers you've ever seen. (For the full scoop, check out our hands-on preview.) During E3, we sat down to pick the brains of two of the game's developers - Hiromi Furuta, senior vice president of Yuke's, and Taku Chihaya, senior ...
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May 26, 2006
PSP Feature | WWE SmackDown! vs RAW 2007
In part one of our interview with two of the developers of WWE SmackDown! vs RAW 2007, we learned about wrestler rosters, new opportunities for dirty tricks and their sources of inspiration. In part two, Yuke's Senior Vice President Hiromi Furuta and Senior Director Taku Chihaya (along with translator and project manager Colin Mack) talk about making the leap to next-gen consoles, their thoughts on the Wii and why the PS2 version won't suck despite its current-gen tarnish. When you first ...
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May 24, 2006
PSP Feature | WWE SmackDown! vs RAW 2007
Wednesday 24 May 2006 In part two of our exclusive interview, SmackDown! developer Yuke's talks PS3 controllers, keeping up with roster changes, elusive legends and Wii. To read the first part of the interview, click here. Sony recently announced its new PS3 controller will have a motion sensor. Can you see a way of using that in a future SmackDown! game? Taka Chihaya (Yokohama studio senior director, Yuke's): Well, I only touched one for the first time at E3 so I haven't had much time to ...
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May 5, 2006
PSP Feature | WWE SmackDown! vs RAW 2007
This is a big year for WWE SmackDown! The long-running wrestling series - it debuted on PSone in 1999 - will be released later this year on PS2, PSP, PS3 and Xbox 360. This marks not only its next-gen debut but also the first time a SmackDown! game has appeared on a non-Sony platform. You'll be able to read our exclusive hands-on of SmackDown! vs RAW 2007 direct from E3 next week. But in the run-up to getting intimate with the game, we caught up with THQ creative manager Cory Ledesma to find ...
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May 5, 2006
PSP Feature | WWE SmackDown! vs RAW 2007
Friday 5 May 2006 This is a big year for WWE SmackDown! The long-running wrestling series - it debuted on PSone in 1999 - will be released later this year on PS2, PSP, PS3 /and/ Xbox 360. This marks not only its next-gen debut but also the first time a SmackDown! game has appeared on a non-Sony platform. You'll be able to read our exclusive playtest of SmackDown! vs Raw 2007 direct from E3 next week. But in the run-up to getting hands-on with the game, we caught up with THQ creative manager ...
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